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Breathless Blastoff's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity (how unique or innovative was this experience?) | #15 | 3.205 | 3.205 |
Theme (how well does the game fit the challenge theme?) | #54 | 2.974 | 2.974 |
Overall | #101 | 2.554 | 2.554 |
Implementation (rate the game's overall stability and functionality) | #134 | 2.513 | 2.513 |
Gameplay (how good was the user experience, game design, narrative, etc?) | #169 | 2.000 | 2.000 |
Presentation (rate its art, animations, sfx, music, and aesthetic appeal) | #188 | 2.077 | 2.077 |
Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
List the Itch usernames of all official team members.
FyshStyx
How does your game fit the theme?
You use your real lungs to control the game. Thus you must take (many) deep breaths while playing. The harder you blow the faster the bar fills up.
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Comments
Nice game! Mic didnt work for me but hard clicking did. I was so keen to see if I can fill up the rocket, it was super tense. The countdown is the nicest feature, it is so inmersive. The sound was good and well fitted too. Congrats!
Sorry to hear the mic didn't work! I have included instructions on the game page for troubleshooting browser issues, so let me know if those help!
Thanks for playing!
I really appreciate that you made the game accessible for those who either do not have a microphone or cannot use one. It's a small thing but makes a huge difference.
I had a blast (ha!) and I think you made something with a lot of interesting components (upgrades, danger zone, after mission report). It seems like you learned how you can improve for next time, but I think you have a simple yet solid experience here.
Great work!
thanks for the feedback! It was important to me to cater to as many different control preferences as I could :)
Great game loop for launching rockets. Microphone is a cool idea, but Thanks also for having the mouse feature there. Good job!
thanks for playing!
Really creative and on point!
Thanks for playing!
Amazing implementation of the theme. It super fresh to use the mic to control the the launch and the risk reward with the blue zone and the danger zone was super cool. Upgrades made it much funnier to progress altough a final goal/destination would have been great! Amazing job :D
Thanks for playing! I agree that having a final goal was the missing piece.
Extremely innovative, hilarious to play, I loved how it responded to the most random of sounds, and the upgrades were nice too. However, the main gameplay loop was too short and there was no clear go to go towards, aside from infinitely progressing. Fit the theme perfectly, and this felt like a super impressive tech demo. Well done!
Thank you for your feedback! I originally wanted to have a goals/milestone system where you try to reach planets and other galaxies but I ran out of time. Glad you enjoyed it for what it was.
Definitely the most innovative idea here. however, I found the gameplay to be a bit boring I respect your game for doing something more experimental.
Thanks for playing! Definitely wish I could have made the core gameplay a bit more exciting.
The idea is very interesting, but I couldn't play with any of the microphones I have at home, and even though I granted permission for the microphones, I still couldn't play.
sorry to hear that. It seems to be an issue with some browsers. The only solution I found so far is to try disabling the permissions (from the button near your browser's search/address bar) and then reloading the page. Thanks for playing
Really fun, sort of like a simple Kerbal Space program. Although I opted for the mouse interface rather than breathing into my mic, but great idea!
thank you for playing!