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Castle Warrior's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall (this category points out jam winners) | #3 | 4.000 | 4.000 |
Presentation (audiovisuals, style, impression) | #4 | 4.231 | 4.231 |
Creativity (mechanics, gameplay, fun) | #8 | 3.538 | 3.538 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Congratulations on taking the 3rd place!
Let me know where can I contact you via DM? Twitter, Discord, Defold forum?
Thank you, my username in Defold forum is khaki
Good polished runner. Maybe add "kick enemy in jump" movement?
Thanks, you can hit the enemy while jumping.
That's an interesting combination, a runner and a platformer, it works pretty well! I'd only say that level design is too unforgiving, I fell to abyss so many times before was able to finish the first level, that was too tired to try the second one. But maybe that's just me.
Also the mechanic that you can control yourself in mid-air with attack is pretty cool, but I found out about it only after finishing the level and reading Pawel's comment, in my run I thought that that sneaky barrel coins are just traps and it's impossible to take them. Again, maybe it's just me, but I think telling the player about this not so obvious mechanic at the start of the game would be a good thing.
Thank you for your helpful comment, I think I should have used checkpoints in the game and also put the game mechanics guide at the start of the game.
Really polished game with nice mechanics - I love that I can position my character properly with attacking and it differentiate this from other runners!
Thanks for your comment!
quietly polish for the game jam.
Nice art, particle, sound, BGM, becoming a solid game.
Thank you!
Great visuals and soundtrack! Сould have been a good release on mobile.
Thank you!
Nice game! Challenging and simple, it was fun
Thanks!
Very fun entry! Also the first I have tried in this jam. I love how it is an autorunner but not speed focused like the others I have played.
The controls and visuals are very quality, especially for a week long game jam entry! The only thing I really wanted more of was gamepad support ;)
The only tweak I think I would make is to take the Exit option off of the HTML5 build.
P.S. I would also be interested in playing this as a normal platformer also e.g. with normal arrow/dpad movement controls.
Thanks for your comment!