Hello there, I'm Guessy, and for the Jam I'm going to make a run at building a turn-based tactics game in two weeks. Because I make excellent life decisions.
I'm a solo Unity dev who's tried to dabble in TRPGs in the past but fallen short due to over-engineering the map system; spending months working on ingame editors and all sorts of faff instead of the actual game to the point I ran dry of all motivation and steam. Here I... made a 'gameplay cell' prefab, copied it about a bunch and brute-forced neighbour detection with an editor script and physics queries. I wrote it in an afternoon.
...Game jams, right?
Anyway, my actual dev log is elsewhere, but I'll still dump images and guff in here. WITNESS, THE MAGIC OF PINK CUBES:
Wish me luck!