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A jam submission

Warp DashView game page

Boost, Bash, and Blaze Through Space!
Submitted by Ady — 7 hours, 37 minutes before the deadline
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Warp Dash's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#393.4443.444
Concept#433.4443.444
Overall#523.1673.167
Use of the Limitation#573.0003.000
Enjoyment#642.7782.778

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Ady

Software used
Godot 4.0

Use of the limitation
The primary ability of the player, the boost, can be used for multiple purposes such as destroying enemies, going faster, and engaging with UI elements

Cookies eaten
More of an ice cream person

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Comments

Submitted

The screen shake and player feedback was awesome and made the game fun to play! The way the enemies crashed into planets and each other made me think of bugs being zapped. It made it fun to play. The way you made it so the player has to crash into the UI to activate it was also a really fun idea. Sometimes I would run into an enemy before I felt like I had time to react, especially if it came head on. Other then that it was great. Good job!

Submitted

I was planning to rate and maybe comment once I get a 1000, and I exceeded that. This game has a lot going for it. It has replay value, the art style works, the music works, the way it stops for you to pick something, and potentially more. The biggest problem that game may have though is the controls. One can get used to them, but a different control scheme might have been better. Since this is web, one can't really go with certain controls schemes, but maybe touch could have worked better or maybe even purely buttons though it would be less accurate. An analog stick and a button may work well as well. Maybe I would feel differently with a mouse, and I could try Chrome Remote Desktop to try touch controls though I may not do that.

Submitted

Also, it appears as Ward Dash in some places. You might be able to change that with potentially no problems with you want.

Developer

Thanks for your reply! Since I have been playing with the mouse controls from the start, I got used to them without realizing that they might be difficult for others. But yeah, I think I might work on adding other control options next like a controller or touch support. And I just realized that I misspelled the name of the game on the website, will fix it now.

Submitted

OMG why is this so good, This is the juiciest thing i've ever played (you've definetly beat me)  and the art and colours is so good

i need to take a page out of your book, really nice :0

Submitted(+1)

really sgood controlls. theyre snappy as hell. its just a little hard to see the enemies and therefor a little frustrading. maybe add a smal indicator at the edge for when an enemy is near. otherwise a nice entry! Highscore: 240

Developer

Thanks for your feedback! I think a general idea that I've got is that I should have got people to playtest the game, as by playing it myself, I was unable to notice that the game was becoming so difficult

Submitted(+1)

Interesting idea. Wish it was a bit more polished though. Screen transitions and honestly a clickable UI is nice. I know the point of it was to be able to break the UI but I was very confused at first. Apart from that unique mechanics.

Developer

Yeah, I've realized that people did not always understand how the UI of the game worked. I honestly should have given it more thought or put in instructions on how to interact with them at the very least. Thanks for playing!

Submitted(+1)

I like it but It's difficult to control but yeah overall I like it

Developer

Yeah, I should have done a little playtesting but the game is probably a bit difficult. I would say playing in fullscreen makes it slightly easier as you get more reaction time, but I think I will update it so that the camera's less zoomed in and enemies are slower

Submitted(+1)

I had fun once I figured out what to do. This game would definitely benefit from some kind of tutorial or even simple instruction in the main menu area, like a prompt to press space to boost into the start button. Really fun once I got started though!

Developer(+1)

Thanks for your feedback! I have just added a small instruction on the front page explaining how pressing spacebar allows you to boost!

Submitted(+1)

Nice game I enjoyed it! I died at the first bad guy but I enjoyed it anyways! I really enjoyed how polished and amazing this game looked! GG! I have to mention my favorite part... THAT SONG. I loved it. That song was a banger. GG! If you have time could you rate my game>

Submitted(+1)

Great Game!

Submitted(+1)

I'll be honest, I'm not sure exactly how to start the game, but if you tell me how I'll come back and play it!

Developer

Hi, I'm sorry if it was not clear but if you press the spacebar, you activate your boost ability which allows you to crash into other things, like enemies and the crash button