The screen shake and player feedback was awesome and made the game fun to play! The way the enemies crashed into planets and each other made me think of bugs being zapped. It made it fun to play. The way you made it so the player has to crash into the UI to activate it was also a really fun idea. Sometimes I would run into an enemy before I felt like I had time to react, especially if it came head on. Other then that it was great. Good job!
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Warp Dash's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #39 | 3.444 | 3.444 |
Concept | #43 | 3.444 | 3.444 |
Overall | #52 | 3.167 | 3.167 |
Use of the Limitation | #57 | 3.000 | 3.000 |
Enjoyment | #64 | 2.778 | 2.778 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Ady
Software used
Godot 4.0
Use of the limitation
The primary ability of the player, the boost, can be used for multiple purposes such as destroying enemies, going faster, and engaging with UI elements
Cookies eaten
More of an ice cream person
Comments
I was planning to rate and maybe comment once I get a 1000, and I exceeded that. This game has a lot going for it. It has replay value, the art style works, the music works, the way it stops for you to pick something, and potentially more. The biggest problem that game may have though is the controls. One can get used to them, but a different control scheme might have been better. Since this is web, one can't really go with certain controls schemes, but maybe touch could have worked better or maybe even purely buttons though it would be less accurate. An analog stick and a button may work well as well. Maybe I would feel differently with a mouse, and I could try Chrome Remote Desktop to try touch controls though I may not do that.
Thanks for your reply! Since I have been playing with the mouse controls from the start, I got used to them without realizing that they might be difficult for others. But yeah, I think I might work on adding other control options next like a controller or touch support. And I just realized that I misspelled the name of the game on the website, will fix it now.
I had fun once I figured out what to do. This game would definitely benefit from some kind of tutorial or even simple instruction in the main menu area, like a prompt to press space to boost into the start button. Really fun once I got started though!
Nice game I enjoyed it! I died at the first bad guy but I enjoyed it anyways! I really enjoyed how polished and amazing this game looked! GG! I have to mention my favorite part... THAT SONG. I loved it. That song was a banger. GG! If you have time could you rate my game>
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