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A jam submission

FisheyeView game page

Arcade-y Roguelike River Shooter!
Submitted by Phibian — 4 minutes, 38 seconds before the deadline
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Fisheye's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#14.5834.583
Art#14.6674.667
Design#24.3754.375
Overall#24.4174.417
Fun#24.0834.083
Sound#24.0004.000

Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What prompts did you work with for the theme?
Genre: Arcade
Theme: Reflection
Setting: River
Item: Vending Machine

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Comments

Host(+1)

Easily spent nearly half an hour playing this one. It was very difficult to get anywhere from the start, but once I had managed to get enough tadpoles the difficulty balanced out a little bit. Quite easy to play for a long time and managed to find somewhat of a tactic. Very well thought out central mechanic of bullets only damaging enemies after one bounce but then damaging you on two, I think this is what I struggled with at the beginning with only one tadpole but once I had a lot it became both easier and harder, like dancing with knives.

I don't know quite what the vending machine did with items having 10-100% values, I knew it did upgrades but I didn't quite understand. But the art and sfx in this was amazing too, and overall a nice game to play. Great work!

Submitted

I have an idea, have you thought about adding recoil?

Developer(+1)

I thought about it, but ultimately decided it wouldn't work. Part of the intensity of the game is that while shooting you are also moving toward your target, and recoil would counter that.

Submitted

Cool

Submitted(+2)

You did an amazing job coming up with a creative concept out of the prompt and developing it into a wonderful game. The first thing I noticed was the UI, I loved it! It's something that's less of a priority in game jams so it was nice to see how much effort you put into it. The mechanics took a while for me to get the hang of but you slowly get used to it. I love the art and animations, it gives the game feel a humongous boost. The SFX were also great and just made everything more satisfying. The game feels so smooth and polished, you could probably publish this and nobody would realize it was only made in 10 days. Great work!

Developer

Thanks, this comment was really nice to read.  I appreciate it.

Submitted

Love the concept, art, sounds and how frustratingly fun it is hahaha

Submitted

amazing game, its super hard but i like

Submitted

Wow this is amazing! Was super hard but at the beginning, but that just encouraged me more to play it. Got a high score of 11700 woohoo

Submitted

good game love the pixel art but its really hard

Submitted

good game love the pixel art but its really hard

Submitted

Had a really good time with this game. The polish is amazing and the game is designed very well. Look forward to checking out your other projects!

Submitted

I love how polished the game is

Submitted

Love the graphics and the concept! Gameplay feels good but a little hard. By the time I managed to hit enemies I was too far away to get up to them and pop them! It did encourage me to keep playing though which is great for an arcadey game like this! All in all a great game though!

Submitted

Sick game! It took me a minute to get going, but I really appreciated the art style, the music, and the sound effects. This is a very cohesive game and I like how you interpreted your themes

Submitted(+1)

Very nice visuals, art style and animations! Also very original. Is it just me or is the difficulty curve inverted? It feels much harder at the beggining. It's a bit hard to dodge projectiles because the tadpoles are turning slowly. I also wanted to mention that the ambient sounds and music fit perfectly! The color palette is awesome.

I can see this game placing high. Good job!

Submitted

This is a *really* cool game! At first I struggled a bit, but once I got my bearings, it all clicked. I think my favourite part is actually having to be concious of when and where you shoot as it'll eventually bounce back off the walls and become a threat. It all feels very polished too, from sound to UI and game feel. Great work on this one.

Submitted

A neat concept in a nice, polished package! Mechanics are tricky to get used to at first, but hooks you before long. Good job, Phibian!

Submitted(+1)

The graphics look so simple yet work so effectively, the colours used really make everything stand out and the music fits the game really nicely! I found the mechanics a little tricky to utilise and found that it was rare i was able to hit enemies without also hitting myself, but the game was nicely addicting as i really wanted to keep playing and beat my miserable score ;) it looks very cool without really trying, sick job man!! - peardropsz & borro

Submitted

Very nice and polished game, hard at the beginning but once you get used to it it's very addicting :D Got 25k high score, died to a darn snail haha

Developer

Yeah haha, I was definitely channeling evil when I designed the snails

Submitted(+1)

What an addictive game! It took me a bit to understand the mechanics, but once you get the bubbles bouncing and understand how to move, it's a joy to play. Love the art work, sound design, and in particular the animations and micro interactions are absolutely brilliant. Congratulations! 

Submitted

Little too hard, but it was fun.