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Dungeon's Dusk's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sensory | #30 | 3.300 | 3.300 |
Metroidvania | #36 | 3.000 | 3.000 |
Overall | #36 | 2.950 | 2.950 |
Enjoyment | #38 | 2.900 | 2.900 |
Execution | #45 | 2.600 | 2.600 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Engine
Unity
Team/Developer
Xendro
External assets
Music (Feel the Wind, by Dark Fantasy Studio; Epic Dungeons, song 2, by Phat Phrog Studios; Doomed, song 1, by Phat Phrog Studios), and a few sound effects from Freesound
Prizes eligibility
PlusMusic?
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Comments
Pretty cool!
The jump felt interesting. Hard to say how exactly, but it did feel like I wan an anime character taking a big bound.
Good music choice. Very energetic.
I couldn't figure out how to progress after getting the Dash though.
I'll post my recording when I upload it.
EDIT: Said Recording: Dungeon's Dusk by Xendro
I like the mood of the clock room!
here's a recording of my attempt at timestamp 54:32
Thanks for the footage! I need to track down that frozen animation bug that seems to happen regularly for some players but rarely for others.
It's impressive how seamlessly this runs on WebGL! Kudos on the stellar performance optimization. I had a blast with this 3D platformer, and the music was the cherry on top. Fantastic work!
Had a great time in this one jumping from cog to cog. I love the sense of scale with the environment along with the platforming section in the cogs. Great stuff!
Thanks, glad you enjoyed it!
I loved the character's personalities. Both of them...
Very nice design, combat feels good.
Love the character design <3. A sensitivity bar is needed
Thanks! There actually are sensitivity settings in the menu (Tab, O, M, or gamepad start) -- I should quickly add an indicator in-game though!