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gsogaming

72
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A member registered May 08, 2023 · View creator page →

Creator of

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Best Game Ever <3

helps out with the tracking yeah :)

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can gou pls try it without the itch.io downloader please? it should work that way.

wow the artsyle. It is very commendable that you took the time to create such a beatiful looking game. I really liked how coherent every piece of item is put into the game. Well done^^

I liked the artstyle and lightning. The character movement and platforming felt pretty cute. Well done^^ 

Hey Ysendrin, thank you for playing the game and taking the time to give feedback. About attack not registering. I'm aware of it, we are planning to fix that after the jam is finished. Glad you enjoyed the game. 

Nice movement and jump mechanics. They felts very responsive. It got locked me in the jump animation from time to time tho. But still, good effort^^

Thanks a lot for the feedback. I'm glad you liked it. We tried the best to create a game that we also like playing. The feel-wise I mean. Thanks a lot for the feedback <3.

Man your struggle against archers are real :D. Thank you for the feedback <3

Hahaha I loved reading your feedback. Thanks a lot for taking the time to write all these things. I absolutely agree with every single aspect that you have said. The game indeed has a lot of bugs. Sorry for the inconvenience :)

- The saving system works the best with downloaded version but yeah it does mess up from time to time. Once the Jam is ended (as we can't edit the submission at the moment) we will have that sorted out :)
- Lol Nightmare was a "nightmare" for us developers too. It just did random stuff (even though coding wise she has the least amount of programming)

- The bug with Aphrodite's lances is actually fixed at the moment, but again I'll have to wait till the jam is over.  

- About not being able to hit. That's a bug we are aware and working on. Does it get fixed when you dash? Well I didn't know :D

- The pit in the castle is Vanvick's responsibility :D. Nah, just kidding. We'll get back to it. 

- About dash recharging, well, we would add some indication about abilities but we simply didn't have time :(

- The voice over is amazing I agree. The people who did it are mega amazing. I'm positively shocked myself. Balancing-wise, thank you for bringing it. Hopefully we'll get to it :)

- Golden platform must be me not cleaning the tiles good enough^^. Thank you for pointing out. Apologies^^

Again, I appreciate the fact that you took all your time to point out all these things. It's like a list of bugs that we need to have to sort out. You are great. About your relationship with the game. It's a love story. Sometimes it's rough, sometimes it's tender :D

The art style is pretty consistent and nice. Well done. 

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A very nicely polished game, well done..

Handsome : me... Hahaha well done <3

Really liked the main character with the mask and everything. Bunnies / doggos were quite fun too. Nicely done

Very nice design and sound. I actually stopped for a second and did listen to the music. Also found the stickman too. We have all been there. Good luck with the burnout. Thank you for the game <3

I really liked the character design. Very nice and fun. Also the way to change where you shoot was also pretty neat. Well done mate^^

woww! The game feels very pollished. All the subtle animations and great music. I quite enjoyed playing it. I had hard time not dying though. Oh well, such are things with metroidvanias :). Well done mate, good effort <3

Very consistent art style and very cool music. Wall jumping tho :D. Maybe I'm just a noob who knows :D. Well done^^

Cool art style. I had some frame drops at the beginning and it never got back to normal (was like 3-5fps the whole time) you ever had that? Regardless, good effort^^

I really liked the soundtrack. Level design was also pretty neat. You really need to time the jumps well, otherwise you can't get through the level. Nicely done

Pretty tight controls^^ Well done. 

Thank you very much for the detailed feedback. We loved making it too^^

Hey mate, thanks a lot for the thorough feedback. We tried our best to balance the combat but we actually didn't have enough time. We had bugs at the last 20-30 mins before we actually released it. Had to get up in the middle of the night to double check everything :D. The nightmare and the bugs are actually somewhat consistent and we are looking into it. The name is not just nightmare for the players but for us as well haha.  After the jam is ended, I believe it will have been resolved. Again, thanks a lot for the feedback^^

Wow the visuals. Puzzles were challenging enough too. Very nicely polished game. Well done^^

The soundtrack tho <3. Feels like a kid going around, doing stuff :D. Nice effort mate!

Nice extra animation for the double jump^^

Thank you very much for the feedback. Definitely come back. There are more bosses to kill :D

I liked the usage of umbrella quite a lot. Also you included all the changable buttons. Nice <3

Thank you for the kind words. Glad you liked it <3

I liked the artstyle and music. Well done^^

It was interesting, wasn't it? I myself didn't even know the story but Alex put a great spin on it. Thank you for taking the time to give the feedback

I liked the general vibe. Nice setting. Could use some extra mechanics but regardless. Well made^^

Interesting art style. My character somehow started running by itself but i'm sure you are aware of this. Nice entry, well done^^

I liked the backdash mechanic. Especially the fact that you can combine other keys with it. Nicely implemented. Well done <3

That jumping animation is a bliss :). I actually loved it so much. Well done. I like the fact that you included the github of the project so that more people can learn from it. Very nice of you^^

Very cool soundtrack. Gives original NES vibes. Well done!

Wow, I really enjoyed the controls in the game. Well done. They feel pretty slick tbh

Very nice graphics, Well done. Keep it up!

I actually did get scared. Very nice environment. Well done^^