A little difficult, but I had fun!
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Linking Forks's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
interpretation of the Limitation | #30 | 3.765 | 3.765 |
Concept | #40 | 3.824 | 3.824 |
Overall | #48 | 3.529 | 3.529 |
Presentation | #59 | 3.588 | 3.588 |
Enjoyment | #85 | 2.941 | 2.941 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Iacopo Regoli, Hilary Palazzolo
Software used
Unity, Procreate
Use of the limitation
Order in matching the enemies is doesn't matter :P . Chaos is deeply sewn in all aspects of the game, the gameplay is chaotic, so many objects on screen that are unrestricted in rotation. The graphics have a lot of different colors, if enemies stack up you'll realise. Weapons are dumb, the primary weapon is a drawer that shoots forks, then there is a cannon that shoots water bottles? Why? We don't even remember. The protagonist is in a desperate state. There is quite some randomness going on in the code with the spawn timers as well. Enjoy! :)
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