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Linking Forks's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
interpretation of the Limitation | #30 | 3.765 | 3.765 |
Concept | #40 | 3.824 | 3.824 |
Overall | #48 | 3.529 | 3.529 |
Presentation | #59 | 3.588 | 3.588 |
Enjoyment | #85 | 2.941 | 2.941 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Iacopo Regoli, Hilary Palazzolo
Software used
Unity, Procreate
Use of the limitation
Order in matching the enemies is doesn't matter :P . Chaos is deeply sewn in all aspects of the game, the gameplay is chaotic, so many objects on screen that are unrestricted in rotation. The graphics have a lot of different colors, if enemies stack up you'll realise. Weapons are dumb, the primary weapon is a drawer that shoots forks, then there is a cannon that shoots water bottles? Why? We don't even remember. The protagonist is in a desperate state. There is quite some randomness going on in the code with the spawn timers as well. Enjoy! :)
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Comments
A little difficult, but I had fun!
Thanks! :D
Really cool idea! Nice design too ! I just thought it was veryy hard but it’s fine, good job overall !
Thank you :D Can I ask you some feedback on what you found hard? So we can try to improve in that direction :)
Sure ! I found some jumps tricky and the projectiles from the ennemies a bit too large. Moreover, sometimes our character gets stuck with the ennemies and it’s pretty hard to find a way out.
Again, you made a really good game in 3 days, that’s huge and it was just a few negative points that I felt while playing but it kept me entertained and I really enjoyed your game :)
Interesting concept, although with the gameplay I was torn between just blasting them and trying to electrocute them! I do like that the player has multiple ways to take down enemies. Some of the outlets were difficult to land, but it's a fun survival game nonetheless. The artwork is great, and music/sounds match up pretty good. Nicely done!
Thank you for the honest and useful review :D I had the same feeling about the gameplay, since you have to keep the combo meter up you are not incentivized to shoot with the weapon. We will work on it
Cute style. I like all the variety of objects!
Thank you!
Really cute art, the player can get caught on the side of some platforms, just one thing to take note of though despite that good job.
Yes platforms are a bit buggy ahaha thank you for your feedback!
I found having to locate the enemy I want for the next combination was chaotic and fun. Overall great work!
Thank you very much for the feedback :D I'm glad you had fun!
Your concept is very funny, I had a great time playing. And it's very satisfying to use the grapple hook! Good job
Thank you very much, your game was very good as well!! I enjoyed it :D
Very funny game! I really like the chaotic nature of it. The grapple hook is nice to use! Good work.
I'm glad you liked it, even if our scope was too big for the jam D: Thanks for your time :)
I think the theme was interpreted well! From the overloaded instructions to the chaotic gameplay. Fun interactions with the grapple hooks too! Good job
Thank you! :D
The game is good, Music is good, Art is good, my only complain would be that when it displays the instructions the enemies can attack you
It was a small bug D: we fixed it! Thank you :)
Haha, no problem, a little secret, my game crashes :flushed: , I am surprised no one has found that bug :| , but shhhhh its a secret jsjs