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KOTOMASHO: I Can't Believe This NEET Guy Turned Into a Magical Girl! Prologue + Chapter 1's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #11 | 4.171 | 4.171 |
Overall | #18 | 3.640 | 3.640 |
Enjoyment | #21 | 3.537 | 3.537 |
Concept | #27 | 3.610 | 3.610 |
Use of the Limitation | #52 | 3.244 | 3.244 |
Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
1 Member | WalGallen | https://twitter.com/WalGallen
Software used
Unity, Beepbox, Asepite, Audacity
Use of the limitation
The dungeon is procedurally generated
Cookies eaten
2
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Comments
can't believe you made this in 3 days, there's so much detail here. Feels like a full world that extends off the screen and felt quite polished to me, aesthetically. The bugs weren't a huge issue for me.
Thank you so much! I thought your game was incredibly detailed and polished as well :D
I love color pallet a lot, and the different attacks and abilities. Very inspiring!
Thanks you! :D
definitely ran into a lot of bugs forcing me to restart but the game itself was very nice. I liked the music a lot too!
Thank you! I would really appreciate if you could send me a list of the bugs to fix :D
here goes nothing
-I get stuck when going left at the very beginning and down right before the text telling you to go back
-I got an error the first time I played through during that transition from the street to the house. That was probably just my end but idk. worked the second try
-I managed to get stuck in a black void when I died in the dungeon. I was at the very bottom of the screen and couldn't progress through a door. Don't know if that is useful, I cant replicate it so yeah.
-Oh yeah also couldn't go back through a door even though I came through there. Dunno if that was intentional or not
so yeah hope this was helpful :D
Thank you so much! I will try to replicate everything to find a fix
楽しかったよ!アートや音楽やストーリーなどすごくいいし。もっと作る?
sorry, my japanese is beginner level :P but from what I understood thanks for the compliments!
Haha. It's a hard language. がんばってね
はい、がんばります!
Oh! and yes, I'm planning on contining with the development :D
I shot A LOT of nightmares. My magical girl was putting in work. Cohesive art style, simple mechanics, decent pace. I definitely got lost in the temple, but I had a fun time shooting my way through it haha.
LMAO I'm glad you liked it! Thanks for the coompliments :D
This was a really awesome game Everything from the art to gameplay was great.
Thank you so much! I loved the artstyle of your game as well :D
Wow, this was a really great game! Not only was there a story with cut scenes, but also dialogue, world-building, I mean, that's really fantastic. It goes from open grass Pokemon fighting to close range Zelda fighting, and that was a fun contrast, as well as the boss at the end. I was genuinely intrigued to keep playing the game and see how the story progressed. Great job!
Thank you so much for all the compliments! I'm planning on making it a full game and release a proper full Demo in a couple of months :D
I liked the cute color palette and pixel art. Leveling up and unlocking attacks was a great experience.
Thanks for the comment, glad you enjoyed it!
Well done procedural generation.
Thanks! It's still a little buggy but 'm planning on polishing and improving it.
Nice palette, and wow you got tons of work done for this entry! I enjoyed the zelda-like dungeon a lot, there is even a boss, multiple weapons, etc. Not to mention the story. Pretty good overall!
Thank you so much! It was hard but Twitch and sugar kept me sane during the whole process. The palette was inspired on another one called Mystique Life.
There was a few technical issues ( the screen not fit to the screen and the x and z button being switch). But very impressive the amount of work being done in three days by one person 👏
i like the Zelda game boy inspiration.
Thanks you so much! I'm still looking into the screen bug but I should be able to upload a fix soon.
This was fun! You might want to make the character able to just look in certain directions without having to move that way since I kept running into enemies I was fighting. Also I think the z and x buttons are switched (either that or I don't understand it haha) Cool art and music though and I love the name
Noted, thanks for the feedback and the compliments!
wow, the soundtrack is pretty cool. Great Job.
Thank you so much! The third song is my personal favorite
I really liked your art design and it was fun to play!!
Hey thank you so much! I might improve and add some stuff to make a full game.