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Mechalike's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #10 | 3.750 | 3.750 |
Presentation | #11 | 4.125 | 4.125 |
Overall | #14 | 3.719 | 3.719 |
Concept | #22 | 3.750 | 3.750 |
Use of the Limitation | #35 | 3.250 | 3.250 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Diamond784, SHAQY FURY, and Leo <3 (the heart thing was part of their username)
Software used
Construct 3 for the game, Toon Boom Harmony for the animation, BeepBox for the sound effects, and Garage Band for the music
Use of the limitation
When you defeat the boss, the game will glitch, showing you the number of times you beat the boss in a row before restarting the match.
Cookies eaten
One golden Oreo.
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Comments
Like others have said, I like the intro a lot. It's a good way to set up the situation and the controlsAnimation's nice! I like the look and feel of the boss and it's attacks. I wish there was a bit more variety with the player character's attacks though. Maybe like a melee weapon at close range or something. Also, I was able to clip myself and the boss outside of the arena somehow.
Beautiful animation!
Nice work! really like the artstyle is like cuphead
Fun animations and cool attack patterns for the boss!!
Wow! Like how many attack patterns are there? Really good entry, that intro is sick!
Too much obvious good things to tell, the difficulty, juice & feel, cool attack patterns, the fact you don’t see the enemy health keeps you on high tension all the way (“when are you gonna fall?!”) …
A few things I noted to improve:
good job!