Play game
Case on the Belmont Express's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #9 | 4.077 | 4.077 |
Overall | #13 | 3.769 | 3.769 |
Presentation | #15 | 4.000 | 4.000 |
Enjoyment | #21 | 3.462 | 3.462 |
Use of the Limitation | #23 | 3.538 | 3.538 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Ghostyue, Katzow, En, Ii_iridescent, Shrimp, Bobberlan/Pursqli (https://pursqli.carrd.co/)
Software used
Unity, VSCode, Procreate, csp
Use of the limitation
The stuck in a loop is interpreted as a time loop. If the player can't find the correct murderer, they will forever stuck in the loop and replay the scene over and over again. Each loop, the player might target a different npc's alibi, but each loop they have to try and find all 6 pieces of evidence.
Cookies eaten
0 unfortunately :(
Leave a comment
Log in with itch.io to leave a comment.
Comments
Hi! Those comments were really helpful and I have fixed some problems and adjusted some stuff. Thanks so much!
Here's the update:
-fixed the background + player walked on walls bug
-fixed player's walking animation
-fixed the big window layer above the player problem
-fixed typo in the prologue story
-extended time for each loop cycle
-added a last 10-sec count down audio
*You now have to have all 6 pieces of evidence in order to accuse your murderer!*
Loved the character art and the victorian mood! The diary summing up all the evidences was great too!
Thank you so much! I'm glad you liked it :D
Very eye-catching art. I thought the time limit was a bit too short and didn't add to the game. It made me skip through the dialog without having much time to consider what was said. I think pausing the timer during dialog would alleviate the issue.
The epilog text was a bit hard to follow without any visual aid. I lost track of the character names and relationships while reading. It seemed like the mystery was pretty well thought out, but probably needed a longer setup to reach its potential.
Thank you for the thoughtful feedback!
Cute art and fun idea!
Thank you so much!
Nice game, I enjoyed playing it, until i realized you could go one-by-one and accuse every single person without consequence. You also don't need to pick up any evidence that supports your claim. Other than that, the graphics look nice, and the story itself is good. My only other comment is that the walk animation of the character doesn't ever stop.
Otherwise, It's a great game and I would love to see more.
Thank you!! Originally, there was going to be evidence and testimony required for the accusation but we ran out of time;; 馃槶馃槶 I鈥檓 glad you enjoyed it regardless!
I love the detective story and the art is so cute, btw music also really nice. Nice work!
Thank you so much 鉂わ笍鉂わ笍鉂わ笍
Wow in 3 days, pretty nice, reminded me of a ludum dare game I played. Love the concept and use of limitation. Only thing is when he is walking up and down he shrinks compared to walking side to side.
Thank you so much for playing!! We implemented the walking animations sort of last minute not gonna lie, so we didn鈥檛 test it before submission 馃槶馃槶
Your game's pretty cool! The detective setting and having to discover the killer is fairly unique by itself, and the aesthetics are also quite charming! Although there are a few bugs and overlooked features, such being able to walk on the upper walls in the rooms on the right, and being able to accuse people without needing to collect evidence first. Otherwise, it's a very nice game!
Thank you for your kind review! I'm so glad you liked the aesthetics, the art team worked hard!! In our game plan, the testimonies and evidence actually had mechanics and weren't just decorative, but unfortunately, we ran out of time;;