This game was really fun to replay. A very simple mechanic, but it takes a while to get use to. The sprite work on this game is also phenomenal. Great job!
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Ghost In The Graveyard (With A Shotgun)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #43 | 3.412 | 3.412 |
Presentation | #66 | 3.353 | 3.353 |
Overall | #76 | 3.132 | 3.132 |
Enjoyment | #86 | 2.765 | 2.765 |
Concept | #91 | 3.000 | 3.000 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Team-Lead: Spencer T. Developer: Aidan G. Developer: Ethan S. Developer: Peter S. Art Director: Maker C. Music Director: Carter W.
Software used
Unity
Use of the limitation
We incorporated the shotgun as the source of movement for our main character. Some inspiration taken from TF2's 'Force-o-Nature'. The shotgun was a core visual element to our game as well.
Cookies eaten
18 on the dot
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