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A jam submission

Ghost HunterView game page

just another roguelike game
Submitted by ramjing — 5 minutes, 51 seconds before the deadline
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Ghost Hunter's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#323.5713.571
Concept#433.6433.643
Presentation#533.5003.500
Overall#673.2683.268
Use of the Limitation#1122.3572.357

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
only me :')

Software used
Godot, Aseprite, jsfxr

Use of the limitation
Shotgun for dodging

Cookies eaten
-1

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Comments

Submitted(+1)

Really Cool Game!

Submitted(+1)

Really nice clean game, really like the affects you used in the game, good job!

Developer

Thank you! I'm glad you like it.

Submitted(+1)

The ghosts are pretty cute, I think a little more of an indicator for when a ghost is about to be fully sucked in would be nice just 'cuz it felt like I had to get a feel for it so I was just kinda guesstimating. Overall a pretty fun game though.

Submitted(+1)

I would have liked some more feedback when you're taking damage, and couldn't quite get a feel for when to use the shotgun. But overall it's a simple but fun little game.

Submitted(+1)

Your concept is very nice, and the art work is so good for me especially for UI part! Nice work!

Submitted(+1)

Really enjoyed the concept and art, though I filled the blue bar and nothing seemed to happen?

Developer

Thank you for playing! The blue bar is supposed to be the ammo bar for the shotgun. I do agree that I probably need to make that clearer, though :/

Submitted(+1)

really fun and polished, I love the art

Submitted(+1)

Wow, that's a really fun game, but the difficulty is quite high🤣 Really hope that the ghost sucking time is lower, cause the ghost is coming extremely fast! Anyway, it's a really great game! Wish you best luck on the jam!

Submitted(+1)

Neat game - big hard to know how much a ghost need to get sucks on - good job

Submitted
Deleted 288 days ago
Developer

Shiii... I forgot to change the input again. I have fixed it and the WASD should work now. Thank you for letting me know :)

Submitted

No problem, replayed with the change, definitely improves the experience for me. Really nice job.