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Opposite Dungeon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #10 | 3.357 | 3.357 |
Presentation | #12 | 3.286 | 3.286 |
Overall | #14 | 3.232 | 3.232 |
Concept | #15 | 3.286 | 3.286 |
Use of the Limitation | #19 | 3.000 | 3.000 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Just me.
Software used
Gamemaker Studio 2
Use of the limitation
In Opposite Dungeon, you have to lose to progress.
Cookies eaten
An embarrassingly large amount.
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Comments
Short, but fun. It'd be nice to see this game expanded on.
Cute game, though a bit short. Could use some infinite mode with randomly chosen rules and obstacles but I digress.
I agree. The game was going to have many more levels but time got away from me. The infinite mode idea is fantastic. I'll have to look into that... Thanks for playing!
Like dardasaba said, the gameplay is a bit frustrating due to the hitbox, but overall it is a nice game with cute art :D
Will definitely fix that! Thanks for the feedback.
It truly is opposite day in Opposite Dungeon! I thought this was an interesting take on the limitation, and the levels were pretty thoughtfully made. Could've used some sound or music. Nice work though!
Thanks for the feedback! Maybe in the future I'll add some sounds and more levels.
I really liked the game, the art style was neat and concept was loved. Though I don't see how going through rooms is losing progress, still great game though!
It’s a neat game (with an artstyle thats’s pretty good) with a good limitation idea, but (seconding yumehiko) the current implementation of it feels a little bit underutilized, like a re-texturing of some rooms could just make it a run-of-the-mill platformer after being aware of the rule in the jump room (I don’t know how but that room got me pretty good the seconds before, during, and after I read the text).
Overall, it’s a pretty neat game with a great concept!
A nice game with cute art! My only feedback is that the player's hurtbox too big, which made it quite frustrating at some points. Overall very nice!
This ironic rule looks like it could be extended in many ways. The pixel art is cute. Good work!
Thanks for the feedback!
Based on the game description I thought I was in for some kind of puzzler. Not bad as a straightforward jumping game though.