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Lunar10s's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #55 | 3.219 | 3.219 |
Enjoyment | #64 | 3.188 | 3.188 |
Overall | #75 | 3.172 | 3.172 |
Concept | #76 | 3.281 | 3.281 |
Presentation | #100 | 3.000 | 3.000 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Yasiik
Software used
Unity, VS Community, notepad, Audacity, Aseprite
Use of the limitation
Your main weapon overheats after 10s of continuous use - you have to wait for it to cool. Also the enemies spawn in waves every 10 seconds.
Cookies eaten
9
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Comments
very simple, and not too bad, especially for how little time you spent on it
Starts off quite slowly but the difficulty ramps up pretty quickly.
A few suggestions:
Overall, a nice game!
Thank you for playing and also thanks for the suggestions. Feedback is always appreciated.
It's a fun little game, particularly pleasant when bugs start coming in number and you can wipe them out with one swift swoop of your laser. I felt not very limited by the limitation, I never went into overheat and the upgrades are pretty cheap at the start so I didn't have to wait long for the laser to cool down. The art style is a bit bare, but I really like the Earth in the background and the flames left by the laser, it really adds to the feeling of power.
Great use of limitation and a good idea! I didn’t immediately understand how to improve the laser (not intuitive). I would also add that the effect of the fire remaining on the surface of the moon should cause damage
I survived 14 waves, it's a lot of fun and a lot of work for your first game, congratulations. The limitation is very well implemented.
congrats on your first game ! i think you did great. the only thing i can say was about the waves as in i personally wouldve liked an indicator for the waves. anyways, you did a great job !
Thank you for playing! Yeah the UI needed a lot more work. I actually planned to have a simple wave counter and wave timer but forgot completely.
Congrats on your first complete game! I think you did a great job on the visuals. I found it easy to figure out how to shoot the beam, but I wasn't too clear on when a wave was over and a new one was going to begin. Still totally playable though, and easy on the eyes. Defs a feat for 72 hours. Great work!
Thank you! Glad you enjoyed it. Yeah the missing wave counter and wave timer makes it kind of confusing.
Pretty good use of the 10 seconds limitation! Amazing work.
Thank you!
Did you do the sprites yourself? Cause I love that chunky earth!
It was easier to play and understand then I thought it will be, but I'm not sure you can actually survive the 10 seconds cool down.
Thank you! Yeah I did the sprites myself. It's just a programmer art but I wanted to try to draw something :)
If you ever update the game, make all the sprites just as chunky! It has charm :)