Game itself is a fun small game, can be very applicable for mobile devices, the gameplay itself seemed a little bland with it just being tapping over and over again with no form of player variation (unique playstyles) in the game, the sound and aesthetics of the game however are really well polished, I think the implementation of the limitation was interesting story wise but it didn't really bring much to the end product other then an extended health bar.
Play game
SUNSHAMAN's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #6 | 4.333 | 4.333 |
Concept | #6 | 3.933 | 3.933 |
Enjoyment | #7 | 3.600 | 3.600 |
Overall | #11 | 3.500 | 3.500 |
Use of the Limitation | #32 | 2.133 | 2.133 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
AlexdV - code, Duplo - art, DrDeadlock - music
Software used
Unity, Logic Pro X, Native Instruments Complete Collectors Edition 14, Photoshop, Inkscape
Use of the limitation
Your mistakes make the gods angry
Cookies eaten
Give us some food :(
Comments
Thanks for the feedback
Yes, there were big problems with the balance of the game, so some moments turned out to be the same and not very interesting (although at the last levels, with increasing difficulty, everything seems to become more interesting). Unfortunately, the limitation just had to be screwed somehow in a ready-made concept, and nothing came to our mind except to slightly alter the system of losing (we hoped very much that any other limitation would win).
What an awesome game!
It's so perfect. The music and especially the art style with all the nice animated sprites go hand in hand. Good job on that game!
Very nice graphics and relaxing music. One of our teammates was improvising a song to the music while I played.
Wow, super completed and clean game! I'm blown away by what you were able to accomplish in the short time! I really enjoyed playing it, too bad I'm bad at rhythm games 😭 The jump in difficulty between level 5 and 6 proved too much for me lol. Couldn't get past it (but that's just cause I'm rhythmless). Anyway, great job making this awesome game :)
It's a shame I suck so hard that I can't see the other levels! The presentation is great and it seems like a really complete game, great job! The music is really nice too :)
We will patch the difficulty of the levels so if you want to pass by later on than we would be really glad if you would give us another shot. Also we are super interested if the levels really became easier, as I (the composer) made rhythm levels for self written music for the very first time.
Thank you very much so far for the great feedback, we super appreciate it :)
Just gave it another go! This time I got to level 3, but when completing it and hitting "next level" it stayed on the blue screen and didn't progress, unfortunately. That being said, you all have a very special game here! Tons of wonderful little details, the way the suns snake in (and sometimes tricking you as to which direction they'll go) the rain effect, the little crabs and clouds moving in the background. The UI itself is also very pleasing to look at (maybe it's a weird thing to compliment but I suck at UI!) Even the start screen with the moving rainbow and the bold and colourful artwork is excellent. Thanks for the patch, it's a lot easier to enjoy the game fully now :)
I'm not very good at rhythym games, but this is fun. That artstyle, music, and sound effects are fantastic. Making the levels a little easier, especially the first one. When I saw those left and down stars coming at me, I was taken aback. Overall, excellent execution.
The difficulty seems pretty high off the bat! The game looks great and sounds great tho :) Well done!
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