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Blobout's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #38 | 3.400 | 3.400 |
Presentation | #39 | 3.400 | 3.400 |
Overall | #51 | 3.175 | 3.175 |
Concept | #65 | 3.200 | 3.200 |
Enjoyment | #70 | 2.700 | 2.700 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Sreen
Software used
Unity as a game engine, Krita for all other art other than the tileset, beepbox for music, sfxr for SFX
Use of the limitation
you are able to fuse with the objects in the environment.
Cookies eaten
0 :(
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Comments
The controls are a bit buggy and unresponsive sometimes. Very cool art and game mechanic. Blobert reminded me of kirby.
Nice game , art and concept are good
This game has a very cool concept and a lot of potential! I had a lot of the bugs in the other people listed in the comments. But for your first game jam this is pretty good!
Nice concept and artstyle. Got the same bugs as everyone else, jumps being very irresponsive and getting stuck at the start. Nice work!
I softlocked at the start, and the jump only works 40% of the time. Could definitely see the potiential, but was too annoying for me to continue :(
I'm really sorry to hear that. I might sound lazy but school starts here in a day... I won't be able to fix many of the bugs found...
Thanks for understanding
no worries brotha
Some bug fixing to be done for sure, but an otherwise amazing game!
List of bugs I found (In case you also didn't find them)
- If you stand on top of a block that gets shot you take damage (not sure if bug or feature)
- If you die in motion the camera stays in motion