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Idland's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #41 | 3.176 | 3.176 |
Presentation | #55 | 2.941 | 2.941 |
Use of the Limitation | #61 | 3.118 | 3.118 |
Overall | #61 | 2.971 | 2.971 |
Concept | #77 | 2.647 | 2.647 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
MikelDev
Software used
Gdevelop
Use of the limitation
You have to expand your island limited by a grid
Cookies eaten
4 more or less
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Comments
Fun game, but blew up my circuit, when I started it
Cool addicting little clicker! I found myself really slamming my mouse trying to get to the higher numbers (side note - whoever has the high score is INSANE). I think it would feel a little more motivating if the gap between the different ground-type tiers was a little bit smaller, but overall this was a great jam entry. Nice job!
really addicting but could be more polished! you could make the land movable, make the player be able to remove blocks, but overall your game had a nice idle game feel, well done :) it'd be great if you could play mine!
fun concept - i like playing it
Really fun and cute! Stuff like this is always fun and addictive but I appreciate you adding in a clicker feature to speed the process along so its not just waiting. Good stuff!
Very good clicker i like it
Kinda addictive, just like Cookie Clicker. Who would've thought...
1.Place on the leaderboard
Not now
Pretty fun infinite clicker type game. The music is great, and the game plays very well. My one bit of feedback is that if you revisit this project, you should def add the abiity to delete exiting tiles. Overall good work.
Love it, an amazing take on a clicker game! Presentation is clean and good, music is fun. I loved it! Good job !
This definitely has more to it than meets the eye! I had a lot of the fun clicking to the rhythm of your upbeat soundtrack, especially at the beginning. It can be also interesting to customize the island shape.
Some quality of life features would be welcome. I get the concept of clicking once per beat but the inability to place buildings faster and losing selection when out of resource can be pretty frustrating and break the amazing flow there is potential for. It would be also useful to be able to place multiple blocks at once, especially that the scaling is such that a lot of blocks (or patience) is required to afford the highest blocks.
Loving the mood, plus placing these huts makes me nostalgic for Pharaoh xD kinda wishing the homes were also merging similar like in Pharaoh.
Thanks for the feedback! I know how frustrating can be losing selection, but that wasn’t the idea. I dont know why, but the code wasn’t working(and it was perfect), so I decided to check constantly if you have enough money to be selecting a piece of land ,and if you don’t the program deselects it. About clicking once per beat, you don’t have to. You can click whenever you want. And, about placing multiple blocks, is a great idea. Another thing I have to fix is the game balance, because the best strategy now is only buy blank pieces. Btw, thanks a lot! It makes me so happy that you enjoyed the game. Good luck with yours!
Mmmm, okay, then this must be a problem with responsiveness of block placement, not every click worked for me, maybe it builds up as island gets bigger, or maybe its an issue of the embedded build.
Good game, Nice graphics, great music, and interesting concept. Keep it up.