I really like the concept of building more turrets like a bridge to attack the enemy bases, but it did feel a bit too challenging and time consuming. I didn't get very far. I like the simple design of the game, though the HUD does feel a bit meh, it works. Refined I'd really like to play it again !
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Relay Warfare's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #14 | 3.750 | 3.750 |
Concept | #21 | 3.083 | 3.083 |
Enjoyment | #21 | 2.833 | 2.833 |
Overall | #25 | 3.042 | 3.042 |
Presentation | #34 | 2.500 | 2.500 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Aran Makes Games (Programming) and Tomasque (Game Design, Art, Programming)
Software used
Unity, Visual Studio
Use of the limitation
The player's main base is in a fixed location, and structures cannot be moved once placed.
Cookies eaten
At least 6 chocolate fudge pop tarts were eaten during development
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