Nicely paced. An easy beginning that ramps up to fast and frantic action.
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Cannon Carnage's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #5 | 3.813 | 3.813 |
Presentation | #10 | 3.563 | 3.563 |
Overall | #13 | 3.484 | 3.484 |
Use of the Limitation | #18 | 3.688 | 3.688 |
Concept | #26 | 2.875 | 2.875 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Obai Alashkar (Me)
Software used
Godot v2.1.6 - LibreSprite - ChipTone - Godot PSP
Use of the limitation
You are a cannon and cannot move
Cookies eaten
Almost ate one
Comments
Nice game! Love the simple yet replayable game loop, immediately reminded me of the game I submitted as well lol
Three things, Simple, Replayable, and Enjoyable.
The game is simple yet the perfect example of a good concept for a time-limited gamejam like this. Easy to implement and completely finish on time especially for a solo developer like you.
In terms of replayability, it has a good gameplay loop that keeps players playing over and over again.
Lastly, enjoyable, it has a fun gameplay loop and good sound effects + bgm and also a score system making the game very playable and enjoyable.
The game overall really feels complete and awesome for a 3 day gamejam, most games I see have bugs and are unfinished but this is definitely finished and fun.
For future improvement, just improve your speed at developing games, sooner and soon you will definitely be faster, and I say this because there are a few things you could have added that really perfects the game such as a simple pause to see your score after a run, or maybe a highscore system which really makes the game much better.
Overall, everything is balanced and one of the best games I have seen here, congrats and good luck!
Thank you! I'm glad that I managed to meet my goal with this. I wanted a game that was simple enough to be finished in a game, but replayable to the point where I might find myself playing this whenever I'm bored, and of course enjoyable with the simplicity. And I made this game to try out exporting to the PSP using Godot, which is why it might be lacking in features. But I did however join this jam like one day before it ended, and I chose a random jam for this. Thank you again for playing and for your feedback!
:D
Nice little game. the last level was the most fun wish there were, more levels
I absolutely love this game! Very addicting to play and replay. The sound effects are so satisfying when you level up and when the blast hits the target. I also feel like the difficulty curve ramped in a natural way. Great job!
I enjoyed your game! It was fun and simple. The hardest level is intense! I got around 10k before losing
Managed to get to 18000 points before being utterly overrun. Nice very nice game! The first time I played I got instakilled by one spawning on top of me but it only happened once?
I gave up after 21,000 points as my hand started to hurt lol. Cool game though!
Simple but fun, I enjoyed the 8-bit graphic style and the sounds, the progression system with the enemies being faster over time was good but I think it would've been better if you added some progression for the player too, like power ups that make you shoot auto, multishoot etc...
I've reached something like 9000 points BEAT ME IF YOU CAN >:D
Super polished, fast paced, and fun to play! I love the way new enemies are drip-fed and the way information is delivered to the player in general, it doesn't interrupt the game's momentum while still making the new information easy to understand. The act of firing your canons and hitting enemies also feels fantastic!
But for some reason the music completely cutoff once I hit around 500 points I'm not sure why that happened. It started back up again when I lost and the game restarted
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