The platforming is very enjoyable, especially the double jump! A bit tough, though it's very fair (aside from 2 instances which I'll discuss in a lil). The level design is really solid for a game like this. Not supremely challenging, not too easy. It's at just the right spot to encourage getting better.
The two issues I had were, you can bug out in the ceiling, especially later down the line, which is a bit rough. Additionally, I wish the hurricane hurtbox was a little more generous, that would make the platforming even better.
The controls did throw me off a lil at the start, but after getting used to them it's not such a big deal. Regardless, it would be cool if everything was mapped to the arrow keys eg. if you're on top of the dragon you and the dragon enter a state where pressing left or right get it moving in either direction.
Solid game!
PS: I like the fact that you used 1bitdragon for the music, it's very thematically appropriate.
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