Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

GOLDSICKView game page

Gamble your gold for more gold, to save your life from the dragon menace
Submitted by Jenislav — 13 minutes, 52 seconds before the deadline
Add to collection

Play game

GOLDSICK's itch.io page

Results

CriteriaRankScore*Raw Score
Use of the Limitation#24.6154.615
Concept#44.3084.308
Overall#54.1354.135
Enjoyment#83.8463.846
Presentation#243.7693.769

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
1

Software used
Godot 3.6, Aseprite, Audacity, Bosca Ceoil

Use of the limitation
A dragon lurks in the shadows. Feed his lust for gold, lest he burns you alive! Also casino mechanics I suppose.

Cookies eaten
None

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

Really fun game. I loved the mechanics and adding the leaderboard was really cool since it made me play over and over to get a high score lol :p

Submitted

I loved the strategy of using the replicas. Really creative and satisfying game! Nice work!

Submitted

This is fantastic - the art, the animations, the simple implication of the dragon with the bobbing eyes… the replicas were also a brilliant ‘aha!’ moment when I figured out how they worked. And the risk, gambling, and continuously increasing and accelerating greed meter is the best example of the limitation I’ve seen so far!

(I also appreciated discovering how holding e is an alternative to having to press it continuously)

Submitted(+1)

Nice concept and art

Submitted(+1)

I got to 172 as my high score! I never quite got to the replica mechanic when playing because I was having fun with just gambling for coins and giving it to the dragon as quickly as possible, but on my next play I think I'll try it out too.

One thing I noticed was that the two doors next together  in that lower level are placed very close to each other, making it a little harder at times to enter the right door I wanted to go to especially when I was rushing. A small gap between the doors might make navigation a little easier. This was fun!

Submitted(+1)

Interesting and unique idea! What really surprised me was the mechanics. The replicas were a bit confusing at first so a quick explanation might have been useful. Anyways the concept was amazing, the mechanics were insanely good and the use of limitation was a 10/10!

Submitted(+1)

That was a lot of fun! I think I survived for like 222 seconds. Good game!

Submitted(+1)

It was fun, liked how you implemented the greed limitation into it. I think the greed bar move a bit too fast and the gambling shrines take a bit to long to give a reward, but other than that solid, liked the statue shrine at the bottom!

Submitted(+1)

Incredible game! Love the minimalist drum music, it really made it feel tense without being too overbearing (still had it playing in the background while writing this review and never felt tired of it). The replicas were very intuitive to understand for me. I would have preferred an alternate keyboard layout because my left hand can't spam the E key as fast. It might have also been satisfying for an automatic-rapid fire that ramps up in speed the longer you keep it held down. I really enjoyed the idea of unlocking deeper dungeon rooms and managing the gold income, but having to press E 100+ times in order to keep playing was not as fun as the broader concept of managing your gold/dungeon rooms. I really had a lot of fun getting a couple replicas up and running. My personal gambling army. That was an unexpected element to the game that I really enjoyed and wish it was possible to play longer before the dragon got too greedy. I also like how the replicas are shown visually. Great efficient use of the art assets.

Fantastic work!!

Submitted(+1)

I going to wear out my e key playing this game lol. Super creative and fun!

Developer

Thank you! Since I didn't have any playtesters and I'm looking for some feedback, would you mind answering some questions? 

Did you interact with the replicas? If so, were they intuitive? Did you play until the game over screen?

Anyways thanks for playing!

Submitted(+1)

I did interact with the replicas and thought they were intuitive. I knew what to do with them is because they look exactly like the gnome guy. One mistake I made was not thinking about that they needed my gold to spend for the gold machines, and that was how I lost haha.