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Deep Space Fishing's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #10 | 3.902 | 3.902 |
Use of the Limitation | #14 | 3.970 | 3.970 |
Presentation | #15 | 4.152 | 4.152 |
Enjoyment | #15 | 3.667 | 3.667 |
Concept | #18 | 3.818 | 3.818 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Just me: Mindless Turtle
Software used
Pico-8
Use of the limitation
Space is a vacuum: no water
Cookies eaten
10 biscotti biscuits
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Comments
I like the retro style, the mechanic it's fun, I LOVED
Really good implementation of the theme, and also cool retro style!
Thanks so much!
Really challenging and fun, game feels polished and audio is great! The visuals are really awesome too, great work! :P
Absolute banger! Could use a little bit more sound but other than that, a masterpiece
Absolute love this game, the visual, procedural generation, sound effects all add up to an amazing experience. Can you explain how you did the procedural beaming up effect?? I'm super curious (please don't tell me it's exclusive to Pico-8)
Short answer: trig functions. I’ll write a devlog post and publish the code in a few days. Thanks for the lovely review. Long live the Pico-8!
The presentation and visual sauce of this game is absolutely crazy, Pico-8 goes HARD in the right hands. Serious props to you, the procedural zap effects and audio add such a cool flair and ohmywordthisgameissogood
Aww, thanks so much for this wonderful review!
The art style and presentation is superb! very excellent execution of what you're trying to accomplish
Simple, but very well polished. Who knew that cows could fall on their feet, even from deeper space (I was kinda hoping it would splatter when it fell from that high, hehe).
An idea for the itch.io page: maybe have (at least) the first screenshot not animated, as it was a bit distracting from the game, with it being almost the same size and all.