mood
Submitted
GOfish.Criteria | Rank | Score* | Raw Score |
Concept | #72 | 3.227 | 3.227 |
Use of the Limitation | #97 | 3.045 | 3.045 |
Overall | #106 | 2.750 | 2.750 |
Enjoyment | #123 | 2.273 | 2.273 |
Presentation | #132 | 2.455 | 2.455 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
YYYANG
Software used
Unity, Aseprite, GIMP
Use of the limitation
Truly no water. Developer in game as fish and the app on the phone as bait.
Cookies eaten
No cookies but plenty of water and soup.
Concept was cool and relatable.
But i tried like 5 times and gave up lol!
It was a nice take on the fishing idea and the visuals were very cute. Having to drag the finger multiple times did feel like a bug initially and hurt my hand.
Very creative and relatable. I really liked the unique idea, you can make a mobile game of such relatable distractions while working :)
Controls were a bit hard, but once I got the hang of it I enjoyed it while it lasted :)
The concept of this game is really unique! It's so simple yet entertaining, wish it was longer XD Great job!! :D
Thanks for enjoying my game XD I want to develop more contents or polish it better too. But I'm solo, I need to be wary of overscope. But judging from the results maybe I'm too vigilant, I just spent 24 hours to finish the game LOL (from another perspective, I may have made progress , so I can finish within 24 hours XD
This is a really cool take on the 'Fishing' theme, and a really creative game overall. I too can relate to the struggles of zoning in. Great job, and thanks for reviewing our game! :)
This is such a vibe. Great work, it's a super simple idea implemented perfectly!
Leave a comment
Log in with itch.io to leave a comment.