Interesting take on the limitation!
Play Experience
Fungi Forever's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #4 | 3.688 | 3.688 |
Concept | #13 | 3.813 | 3.813 |
Overall | #17 | 3.359 | 3.359 |
Enjoyment | #31 | 2.813 | 2.813 |
Presentation | #35 | 3.125 | 3.125 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Wayne (me!) - Design and programming, Lucy (my partner) - Art, Walker (multiphonix on Itch and discord) - Music and sound effects
Software used
Monogame framework with the KNI fork to run on web.
Use of the limitation
The limitation was the inspiration to make a game about cellular automata, the goal of the levels is to get the simulation stuck in a loop.
Cookies eaten
A couple of toffees, and a few bags of crisps.
Comments
This is so up my alley! Had so much fun, did all the levels, messed around on free play, love the art and sound. As other commenters have said some other layouts (I enjoyed restricting the board size with rocks in free play to figure out some basic behaviours) might help make the puzzles less of a gambling/pattern matching game but goodness it’s fun to watch and impressive that it works at all. And the idea of the goal being periodic patterns! Excellent interpretation of the theme, has such pleasing mathematical symmetry while also kind of thematically working to represent a sustainable ecosystem?
My advice, were I musing on ways to heighten the experience further, would be to provide a ‘step’ mode that lets you see the effect of advancing one iteration at a time… I think that would help a lot to teach/internalize the basic rules.
Fantastic job! Genuinely my favorite game this jam so far :)
Thanks for the feedback, it's really lovely to hear! I had thought about adding a single step button but didn't get to it in time. The placement issue is also a product of the timeframe, I kept the logic simple to avoid potentially introducing bugs. If I take it further I'll build out the system so I can restrict which tiles are editable, that should make it easier to gradually ramp up the difficulty of the puzzles.
Super chill vibes. I was able to get 1, 2, and 5 by just doing some pretty basic pattern matching on the start screen. My brain isn't big enough to do more than that tho :) Art is super cute, concept and limitation are outstanding, and the music could just live in my brain forever. Wonderful submission overall, great job
At first, the tiles reminded me of the game Minesweeper we played back in the day. Then I understand it is a very creative and unique approach to the limitation. Great job team! I love the hand-drawn arts seeing them growing <3
Wow, what a great way to take the limitation. Genuinely wonderful game that brought me great gobbits of dopamine. Hard to get good at, feels like you’re rolling the dice more than making informed decisions, but with that music it was just the most chill experience ever and good fun.
Incredible, great use of the jam theme and limitation! The sound is great and the logic is fantastic, this game was fun, I beat every level.
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