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A jam submission

CubicColosseumView game page

Submitted by GodFatherFrob (@FrobInteractive) — 8 hours, 29 minutes before the deadline
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CubicColosseum's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#772.8463.600
Use of the Limitation#1091.8972.400
Overall#1192.0952.650
Enjoyment#1231.7392.200
Concept#1321.8972.400

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
GodFatherFrob

Software used
Unity, Blender, SLK image to pixel

Use of the limitation
The space button both shoots you forward and limits you so you cant rotate

Cookies eaten
ALOT

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Comments

Submitted(+1)

Cool game! I liked the colors you chose for the whole game, including the enemy, the bullets and the background. The enemy's design is great and the atmoshpere was done correctly. The sounds fit well. 
Something like a health bar for the boss could be helpful for knowing if you're actually damaging him. Some games make the enemies shine or change their color. Same applies for the bullets, I didn't notice I was able to destroy them.
The way you implemented the limitation was interesting, but as moving is no really precise in this game it's easier to go slower and hit continuously the boss. The limitation felt more like a literal limitation for the player's mobility.
Did you use BeepBox for the music? I thought that based on the soundfont. If that's the case, you should try using some specific scale, it may help to the different melodies from your song to match better. Try adding more different chords during the song to make it less repetitive. I'm not an expert creating music, but listening and listening my songs and changing notes until I like it it's a strategy that worked for me.
Good job, keep doing great games!

Developer

Thanks for your feedback. As a BeepBox beginner, I appreciate the tips. I agree that indicating bullet damage on the boss would improve the game. Have a great day!

Submitted(+1)

not well explained... how tf do you even damage the boss? and why am i one shot? at least it looks good, kudos for that

Developer

Yeah fair enough, Should have done a much better work at at multiple parts of the game, Thx for the feedback will remember it for the future

Submitted (1 edit) (+1)

@cole Why are you so agressive!? Chill tf out

Submitted(+1)

you are very right, I apologize. I didn’t mean for it to come off so rude 😭. I was trying to give feedback that he would be able to learn from but I got carried away. Seriously good job dude on the visuals, they are amazing. And the boss is also really well designed. gameplay could use a few tweaks but this is an amazing start!!!

Developer(+1)

Its all good just happy to get some feedback.

Submitted

Not entirely sure what I just played but I destroyed the green thing