Good game! There are some very fun blocks and relics. My favourite build is about clearing tetris and getting billion energy :)
TIN-slayer
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Cool games! Loved how you used limitation to create interesting movement mechanic. The idea that u can capture objects with bubbles and then use them (boosts) elevates gameplay to a new level. Game has very fun theme and I can appreciate that mechanics and theme are strongly connected and serve each other. Art and music are simple and good, perfect for the game jam. Now I wanna criticise game a bit. Overall I find level design good but some things dont exactly fit like thin blocks which look kinda strange. Also game has a timer and encourages speedrunning but in some places it loses momentum which brakes pacing. Mentioned examples showed in the video below. These are more nit-picks, overtoad great game!
P.s. to fix jittering of the frog you can change position of the camera in FixedUpdate()Incredible game. It succeeds in every aspect. Great use of limitation, gorgeus pixel art, good music/sound_design and of course fun gameplay. Only things I can criticise a little is font (kinda hard to read) and movement (I'm not a fan of momentum based movement because It makes hard to control your character and throw bombs quickly where u want but I get that It's design choice and personal preference). Also I can not mention how polish and juicy this game is, It could be on steam already!
This game is gooood in every possible way. I loved the use of limitation. In some games on gamepad especially MMOs the lack of buttons irritates you but here It creates an interesting game design where u have to choose what to do now. Also this game already has a great game loop, visuals and music. It could be already on steam. Only one nitpick: u can cheese the game if you go and constantly shoot in that direction and only rarely clear your back.
Fun game! It reminded me a lot of precision platformers like Getting Over It and A Difficult Game About Climbing. I wanted to quit SO many times but kept myself pushing because every time I could get to a next checkpoint It felt GOOD as hell. Also found cool tech where u can go through black walls and get a nice boost. But I wonder did I get a bad ending? ;)