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Fishing game's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #146 | 2.182 | 2.182 |
Concept | #151 | 2.273 | 2.273 |
Overall | #166 | 1.955 | 1.955 |
Presentation | #173 | 1.727 | 1.727 |
Enjoyment | #175 | 1.636 | 1.636 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
SlimeyGameDev
Software used
Unity
Use of the limitation
I have no green in the art for the game
Cookies eaten
No cookies but a lot of ice cream and Kiwi's(I'm a fruit person)
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Comments
Cool game!
Hi I am on a new project so this will no longer recieve updates
Sorry everyone, but my new project will actually be good
i like the idea a lot. one bug is that i get stuck in the water and can't go up for some reason
oh just make sure just not to be under the boat when you move
Thanks everyone for 69 views
nice game, though some polish is in order... maybe add some texture to the bg of the water, since its hard to tell at times if ur moving or not... some bubbles, or maybe water particles could help ໒꒰ྀིᵔ ᵕ ᵔ ꒱ྀི১
thx
I managed to get 4 fish idk how lol the movement is kind of rough and definitely could use a bit of sound effects
Thank you for the feedback, but could you please specify how the movement is rough cause I get that a lot.
It felt like sometime the key presses wouldn't fire and sometimes I would have to press another key to have the same key register and there was some instances where I would have to hold the key to get it to register
Any specific keys?
left and right seemed ok most of the time but would cut out occasionally and the vertical movement seemed delayed or needed to hold to register
got it
I have fixed everything
I'm sorry, I didn't understand how to play, it looks like my square is stuck on the water? :/
If you could try and rate my game, I'd be grateful!
OK I'll make sure to make the controls more clear and place you on land
This is a solid start. If I could give some advise I'd say you should try to make the movement less jerky and unpredictable. Maybe make it so the player stops moving when they stop pressing a key?
I understand I already fixed it and will have the update tommorow all i had to do was add drag
This game seems to have potential, however I can't figure out how to play, or what the objective is. The movement controls could also use some adjusting, as the player's movement is very slippery and unpredictable.
Don't worry I'm fixing this as I chat
I will update this after or during this voting session