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A jam submission

Cyber_SparkView game page

You're a little spark that is trying to get to the CPU and there are viruses trying to stop you from doing that.
Submitted by ResiDee
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Cyber_Spark's itch.io page

Results

CriteriaRankScore*Raw Score
Use of the Limitation#253.0554.000
Concept#303.1644.143
Overall#302.9193.821
Enjoyment#322.6193.429
Presentation#332.8373.714

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Donaven

Software used
Godot, Aseprite, Chiptone

Use of the limitation
There are 2 things you do with one button input, shoot and move.

Cookies eaten
Had a couple small bags of Cheez-Itz tbh. Was good.

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Comments

Submitted(+1)

The chip graphics were nice, but in general everything was pretty empty and abstract. The player and all the bullets, even yours being the same color... well it's readable, because you and yours are small and on a track, but it isn't very visually interesting, even if it is thematic. The music was nice, if a bit on the shorter side for a loop.

I never quite understood how the player decided which direction to face when it wasn't part of the the rotation pattern. Like after you move down a direction, or got to a fresh intersection. Other than one corner where it seems like you don't turn the right way immediately at an intersection, it didn't really effect play that much. Most of the levels were very easy. Though if you did die, the game did not handle respawning gracefully at all, breaking in various ways. Something isn't being reset correctly there.

Since you can't shoot at intersections regardless, I think it would be nice if you only ever faced in valid movement directions. That would also allow you to more strategically dodge the final boss by staying in a corner until he shot at you. 

I really liked the idea of having the ammo and health be one resource, I think that worked really well, even if it wasn't that obvious to me what that number meant my first two playthroughs or so.

Developer

That reset level function was a big reason I had to submit this game late and its sad that it is still breaking despite trying to fix it lol. I have collisions setup and there are raycasts that determine which direction the player will face but as you can tell, its far from a perfect system. Thanks for the honest feedback though, I really appreciate that!

Submitted(+1)

Cool game! I like that you implemented a controller as a diverse way to play. The overall aesthetic is really nice and it took a couple of tries to work out how to shoot in the direction I wanted but was pretty fun when I got the hang of it. Facing directions I wanted wasn't quite as intuitive, maybe a bit glitchy with the mouse, but otherwise overall a really good game! 

Developer

Yeah I tried the best I could to make it intuitive. The character has raycasts that detect collision so it knows where to face based off that but it doesn't always sense collision the way I want it. Lol Thanks for playing though!

Submitted(+1)

Very interesting game! I like the fact that you even incorporated a boss, and that your ammos also have two functions!

Developer

I really didn't think I'd get that boss in lol. Thanks for playing my game! Glad you found it interesting.

Submitted(+1)

The aesthetic of your game was great! I think your game has a lot of potential and can be expanded on to include more enemy types. I liked fighting the boss too!

Submitted(+1)

I love the circuit board loo! I feel its the best name I have seen to capture that look a game.

I was going to say how hard it was and that I got stuck at the end... then I found out I could shoot 馃槄 After I worked that out had a lot of fun with this one.

Did have a glitch where I had to do the final boss twice. Half way through the second time it said I won.

Developer(+1)

That's weird. This game was a bit troublesome to finish making so I'm not surprised that it has glitches i didn't spot.

I wanted to add a tutorial to explain the game mechanics but ran out of time. Lol. 

 Thanks for playing it though! 

Submitted(+1)

The game was a little too short but not bad at all, it was a cool concept

Developer(+1)

Yeah it is super short but I had to spend all my time getting the game mechanics to work somewhat properly and that ate up all the level design time lol. Thanks for playing still!

Submitted(+1)

This is a pretty cool and cute game with an interesting concept! I had fun playing it. More levels would make it even better. The visuals are beautiful, and the sound is amazing. It's fun and easy to play!