This is by far the best game I've tried in this jam! Like you mentioned, we both went for drawing mechanics - although we went in very different directionss - very interesting! I have to say though, your game is a lot more polished than mine. 😁
Play game
The Evil Mall's itch.io pageRate this game
In order to rate this submission you must be logged into itch.io and have submitted your own entry. Anyone with an account can leave a comment.
Team members
Tobinotron, Grumelkeks
Software used
Godot 4.3, Mixcraft 9, Aseprite
Use of the limitation
You go up an elevator :) and the difficulty escalates the higher the floor you're in
Cookies eaten
Zero :'(
Comments
One floor in, the gameplay is so addicting! It's hard for sure, but that doesn't diminish the experience. Great work!
cool game!
I really like the concept of casting spells through the mouse, it's something with something!
All that is missing is some small guide on how to cast certain spells.
Intuitive, original and really well presented. An hidden gem of this jam!
This gameplay is very creative. Although I had thought of such a gameplay before, I couldn't imagine how the drawing recognition is implemented. I'm really curious about it.
I also struggled a bit with figuring out a way to do this. Basically, every Symbol you draw is converted into a 16x16 grid where pixels are either black or white, depending on wheter you drew in them or not. We then trained an artificial neural network on about 4000 self-drawn symbols, and when a User draws a symbol, that neural network decides what symbol it is. Took a few tries but now it's pretty acurate, at least for our handwriting :)
It's a really interesting topic, definitely check it out if you're interested. For Godot, for example, there exists an ANN Plugin, it's linked on the game page
Leave a comment
Log in with itch.io to leave a comment.