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GREAT WYRM's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #47 | 2.722 | 2.833 |
Enjoyment | #49 | 2.402 | 2.500 |
Overall | #52 | 2.442 | 2.542 |
Use of the Limitation | #53 | 2.162 | 2.250 |
Presentation | #57 | 2.482 | 2.583 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
polygons-to-pulsars
Software used
Godot, Pixelorama, Blender
Use of the limitation
The stage and health bar are alive (there would have been more but i ran out of time)
Cookies eaten
0
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Comments
The 2D sprites in the 3D world is pretty cool, good job!
The audio is WAY too loud. The concept is kind of neat but the lack of feedback when hitting something made it hard to tell if I was actually doing anything most the time. The enemies with the AoE attack are also next to impossible to defeat because of how small the player's range is.
unique visuals. 2d and 3d. GG
Speedy the racer!
The game lacks a bit of UI and understanding, but its great ! Good job and keep going !
It's okay, the audio hurt my ears, tbh. And the gameplay's not very solid.
Game nice i like the 3d effect for pixel art models when they move. But for me 3d model of worm and pixel art don't look well, However good job!
despite this game being unpolished, it got the best concept and gameplay loop of the jam.