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Living Containment Facility's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #48 | 2.425 | 2.636 |
Enjoyment | #51 | 2.341 | 2.545 |
Overall | #58 | 2.300 | 2.500 |
Concept | #60 | 2.341 | 2.545 |
Presentation | #65 | 2.091 | 2.273 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
2
Software used
Godot
Use of the limitation
Yes
Cookies eaten
2
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Comments
I like the concept, though I'm not sure how I feel about the items moving around. The game needs to be more clear on what you do when you first start though. The middle(blue) one seems obvious enough, and I was able to figure out the left(red), but I only knew what to do for the right(green) one after I died to it and I got a hint on the death screen.
I think the middle one also bugged for me at one point. There was no shape on the sign thing, but it also didn't ever kill me. I was able to fix it by placing random shapes in it's hole until it went to sleep again.
PLEASE DON'T USE ARROWS INSTEAD WASD!!!!!!
Right monster doesn't seem to work, I ignored him and survied until the music stopped playing. I liked the management idea! Good work
I didnt got the concept of the game, however it looks like working well and feeling nice so gg !
This was great, nice work! Love the idea.
It's a bit annoying to grab things, and the game is a bit too chaotic and tense. But, the artstyle and gameplay ARE fun!
Excellent work!
Looks funny, i don't know why but i survive. i just feed the middle monster, and put random pieces in others