Fun & sadly very realistic!
Nice Idea, relaxing soundtrack and good point that you cloud be playing this on loop taking slices of pizza forever.
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #4 | 4.000 | 4.000 |
Audio | #5 | 3.857 | 3.857 |
Overall | #8 | 3.429 | 3.429 |
Gameplay | #10 | 3.143 | 3.143 |
Art | #14 | 3.143 | 3.143 |
Presentation | #15 | 3.000 | 3.000 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Yasmina, Eduardo
Software used
Godot, Gimp
Cookies eaten
Very few
Fun & sadly very realistic!
Nice Idea, relaxing soundtrack and good point that you cloud be playing this on loop taking slices of pizza forever.
Super cool approach to the limitation and theme. Conversation as the main mechanic is pretty clever. Maybe if there were variations between people, where you had to have a full conversation with them to get the money, that would be even cooler. I like the contrast between day and night, varying the music would enhance it further, and some progression between days would be cool to see. Nice work, good jammin!
We absolutely agree that a more involved conversation system, together with a sense of progress from one day to another, would have been a great upgrade. The same goes for reinforcing the contrast between day and night. If we found the time, maybe we try to implement some of these ideas. Many thanks for the good feedback!
I really love the idea and how it perfectly fit with the limitation but the choices are a little vague so I'm quite confused how to make the best choice
Solid use of the player being the villain, the selection of dialogue choices was nice too!
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