I really like this game. the controlls feel great, the music is nice and the controlls feel smooth.
Also i really liked this crt filter as well as the sprites and theyre animations.
the tiles yould have been a little more detailed an interessting.
Well i did a little Research and found Out that Pico 8 uses Lua as its programming language and im not really down to learning Lua(Languages where the first entry of an array has the Index 1 creep me out lol). I thought, since its basically an emulator or virtual machine of a non existing console, that it would use a simple Assembler or something C like. That would have been way more interesting for me personally. But hey, you enjoyed it and thats what matters.
The sprites are really nice. The town in the Background especially.
But there are a lot of bugs like donuts spawning only on the spawn position. you can walk animation plays while walking and the background stops a few setps away.
But i think you learned a lot with this project and thats what matters.
Keep going.
Wow Thank you so much for you`re feedback im glad you liked it.
And its not a bug its a feature.
Jokes aside. Since a donut has a hole in it the enemys can fly through this hole and dont get hit. Thats a mechanic i came up with when i was brainstorming. I tried to make a tutorial to explain this but unfortunatly i ran out of time so i couldnt finish it. Its stated in the Description however.
Hi
May I ask how you got the visuals done? I really like this low resolution style and want to replicate it. Im still fairly new to Unity so it would help me a lot.
And this floating Island looks sooo beautyfull.
I`m not gonna mention the bugs because hey 3 days. Also you`ve written you are aware of them.
Overall a very nice game.
Hi there.
I had a lot of fun playing this game although it took me a while to get the bolt cutter. Took me around 30 min to beat the game XD.
I love the setting, the visuals and the humor of this Game. It could easily be expandet to a full fledget adventure.
Btw sometimes the "Press Space to talk" dialouge is covert by the enviroment. You can see this in the first screen when you walk up to Infobot.