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DoNut Steal's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #41 | 2.500 | 2.500 |
Concept | #41 | 3.000 | 3.000 |
Presentation | #41 | 2.667 | 2.667 |
Overall | #46 | 2.458 | 2.458 |
Use of the Limitation | #58 | 1.667 | 1.667 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Just me - SirSpaghetti
Software used
https://scratch.mit.edu/
Cookies eaten
At least 6
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Comments
A turn based stealth game with pretty decent AI! Running away from a perusing robot was always a challenge, and getting past them (especially if you can get out the door with them chasing you :P) feels great. The sound effects in this game seemed very loud to me, and the game has no other sound aside from your few actions, and when the robot move. Some tense music would certainly fill that space!
I'm no good at puzzle games so I didn't get very far, but I love the presentation! The intro comic, the dialogue, even the robot's sound effects give the game a lot of personality. Though I will echo the sentiment that I wish the characters moved faster.
I like the concept a lot, I love puzzle games in these veins - I just wish the game ran a little faster, and I would like a better understanding of how the robot detects the thief
Chip's Challenge vibes!
I liked the look of your game and the concept. and the overall presentation is nice and enjoyable. The bit of lore is funny.
Sadly, I didn't really get the use of the pause limitation though.
The movement feels a bit too slow, and even slower when the robot decided to chase me as we have to wait for each character to move slowly one after the other. Maybe you could make the characters move faster from one tile to the other, he is supposed to be a ninja (I think?) haha :).
Good job ! :)