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ColorSeeker's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #29 | 3.500 | 3.500 |
Concept | #29 | 3.750 | 3.750 |
Overall | #39 | 3.438 | 3.438 |
Presentation | #57 | 3.250 | 3.250 |
Use of the Limitation | #67 | 3.250 | 3.250 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Shinan Liu, Yiu Chung Yau, Jiade Lin, Jiewen Ying
Software used
Unity3D
Cookies eaten
Million Cookies
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Comments
Too chaotic at times due to too many things on screen, but good concept. Good job!
Good job! i tryied 7 times to kill the second boss xD
And some sounds can be great for the atmosphere of this game
Very good game! The quick restarts and fast gameplay make it really fun, and the story elements are interesting. Except for a short reprieve between bosses, the only thing missing is a good soundtrack!
Added playable on web. 😄
Fun game! The player controls felt good and I really enjoyed trying out the different colored bullets. I wasn't a huge fan of the controls though, it felt awkward shifting my hand from wasd to the number keys. I think something like shifting through the colors with right click would have been better.
We also noticed that, thanks for the feedback. 😄
Killed first boss easy which gave me a confidence boost... then the second boss... sooo much harder. Bullets do less damage and lots of projectiles to dodge. When the game started I was thinking this is going to be an atmospheric story based journey, nice thunder and text. The the game starts and it's a 2D shooter. I was a little shocked as this wasn't what I was expecting. Also the art style seemed a little inconsistent between the enemies, HUD and background. Also, sound would have been a nice addition as the game starts so beautifully.
Thanks for the feedback. 😄
That was fun. That second boss had some awesome attacks.
Smoll thoughts on ending: maybe don’t say 'was it a dream?' or something like that at the end, it kinda undercuts the effort players put into finishing a game. It’s like finishing a book and finding out that everything you just read never actually happened, if you know what I mean.
Loved the game play, and intro was amazing.
Yeah, you are kinda right. Thanks for the feedback. 😄
great art style on the boss design, and nice implementation of sound in the intro
Thank you. 😄
sick boss design