Play Color'Em Up
Color'Em Up's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #32 | 3.533 | 3.533 |
Presentation | #33 | 3.667 | 3.667 |
Enjoyment | #36 | 3.400 | 3.400 |
Concept | #37 | 3.667 | 3.667 |
Use of the Limitation | #48 | 3.400 | 3.400 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
1
Software used
Unity & Aseprite
Cookies eaten
More than I would like to admit...
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Comments
Good game, interesting how you applied the theme in mechanics, I really liked the variability of the enemies, among the things that would improve it would be a bit of stability in the sounds since there are some effects with very high volume, maybe more frenzy, enemies more difficult, but overall, good job.
I really like the concept, but the shooting/switching barriers felt a bit sluggish. Boost that up a bit and it would be a fantastic arcade shooter. Great work!
Yeaah... One thing I should implement is auto shooting (someone else commented on this too). This could put more of the player attention into the barrier. The rotation speed should be faster too. Thanks for the criticism!
Very good and polished game.
Interesting concept with the barrier. The spiral bullets messed up with my head, nice pattern. The one thing that i didn't like was that the enemies could move horizontally further than me, overall great job!
Very cool soundtrack! I really like it.
I would've liked the gameplay to be a bit faster paced but overall, it's pretty fun to play. Nice job!
Really interesting gameplay! Good job :3
Fun game! I liked its mechanics. Also the music was good!
Really cool mechanic you've got here! A cool way to make it better would be to add columns of enemies of different colors so that you would have to spin the barrier fast in order not to die because right now it's not really necessary !
The 2 things I would change would be making shooting automatic and increasing the overall speed of the game if not always then at least as your score gets higher
Thanks for the comments! I tried making columns of enemies but the problem was that the enemies in the back were shooting too, so at some point you had to block different types of bullets at the same time and it was impossible.
Automatic shooting could be a big improvement, I could see that being implemented.
Well you can place the enemies further apart so you have time to rotate your barrier
Great game play and I actually find the sounds very fitting. Since ships can appear from the side I would personally like to perhaps have the ability to shoot in 360 degrees instead of only up.
Nice work. I wanted the speed faster though. It was frustrating waiting for the wheel to turn, I also wanted a faster gun, perhaps power ups could be added? I also found it quite easy just to dodge all the enemies as they didnt chase me down. With a few tweaks this would be amazing. Great graphics and titles too! well done
I wanted to add powerups but time got me and I had to release something. One of the planned powerups was a triple shot where the side shots would be inclined but I could not make it in time. Thanks for the feedback!
That would be great to add that. Also I wanted to be hunted down by the AI. If you add to it in future let me know.
You have to play the game in full-screen to be able to see the play button and be able to click. Otherwise, I like the idea. Good game. I really like the music.
Looks cool but it crashes when I try and put it into fullscreen?
Could you check if the same thing happens to you with the downloadable Windows version? I'll try to reproduce it if I can and see if I can fix it somehow.
Looks like a great game, however I can't get past the instructions screen, can you help me?
I had some problems with the resolution of the game. Could you try playing in fullscreen and see if you can see everything there? My UI was badly coded and if I changed the resolution this happens. Hope it can help
Pretty Fun Game