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A jam submission

Time EscapadeView game page

Futuristic Platformer Puzzle
Submitted by kerbeks, jpsaiago, Code Bender — 5 hours, 7 minutes before the deadline
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Time Escapade's itch.io page

Results

CriteriaRankScore*Raw Score
Concept#413.2223.222
Overall#563.0283.028
Use of the Limitation#563.4443.444
Presentation#602.8892.889
Enjoyment#612.5562.556

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Eduardo Petrópolis (https://kerbeks.itch.io/). João Pedro Saiago (https://jpsaiago.itch.io/). Raphael Duarte. Pedro Henrique Ferreira Carneiro (https://code-bender.itch.io/).

Software used
Aseprite, Unity

Cookies eaten
25

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Comments

Submitted(+1)

Nice art, nice gameplay, I really like this game! 

Good job!

Developer

Thank you so much for the comment! Really glad you liked it ^^

Submitted (2 edits) (+1)

The mechanic is interesting. Is it inspired by The Talos Principle by any chance? Looking at your devlog, I'm happy the rewind is sped up. The art and music are both very atmospheric, and the player aminations are great. The one aesthetic critique that I have (which might also just be a personal problem) is that the levers were very hard to see against the background. The updated buttons are waaaay more readable, very nice! I didn't even see them the first time around. The last level was great, but am I wrong in saying that the replayed you is faster than originally inputted? it felt like almost double speed.

Developer (1 edit)

In this level those squares are buttons, you need to press both of them at the same time.

About The Talos Principle, I have actually never played it LoL, maybe someone on the team was inspired though(I think not but who knows)

And Lastly the lever, we honestly didnt think it would be a problem, but maybe we were wrong LoL, the limitation of the Pallette definetly played a part there.

Submitted (1 edit)

true, the palette does make it rough. I would probably suggest  outlining it in the same way you did with the buttons in the update (since finding it doesn't seem like part of the puzzle)

Developer

Will definitely consider it for a future update

Thanks for playing and all helpful feedback.

Developer

I think you downloaded the original version hahaha! I really think that with the updated version you would be able to pass through that level. But if you don't want to play it again let me know and i'll tell you our secret hahaha

Submitted(+1)

updated my comment, you were right!

Developer(+1)

Thanks so much for all the feedback, I've never played The Talos Principle tho, def will check that out, good references are always good. As for the replay speed, i think i made it not computing performance dependent and on my computer was almost the same speed, but i'll double check it, thanks for pointing that out and again for the feedback,  hope you enjoyed!

Submitted(+1)

I feel like this was inspired by divided dungeon but I got stuck on level 4 I had no idea how to use the buttons, I tried w and jumping on them but I have no idea how I disabled the laser on level 3, other than that the game looks nice but needs some polish, having to re watch your players movement every time is not great you already made their actions and waiting to move the second character can be a bit of a killer, apart from that the game looks really good, it's art is very nice and the sound is pretty chill, overall a good game.

Developer

Thanks a lot for playing, i'm glad you found it a good game overall. I'm currently working on making the rewind faster and the buttons a little bit more intuitive. But thank you again for playing it and for the feedback, it means a lot to us, def will work on polishing it a bit! :)

Developer

Hey, we just uploaded an update with some really good changes.  I made a devlog explaining the changes! :)

Submitted(+1)

nice art, however I found it difficult at first coz I didn't read the tutorial first lol but nice use of the limitation, noice. 

I would also appreciate it if you could try out our game, thanks

Developer

thanks for the comment, i also played your game and gave feedback.