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A jam submission

Olympus OdysseyView game page

Olympus Odyssey- wasd-arrows keys- Mouse to shoot.
Submitted by {DevLab} — 8 hours, 10 minutes before the deadline
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Olympus Odyssey's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#383.0383.038
Use of the Limitation#543.0003.000
Presentation#582.8462.846
Overall#612.8462.846
Concept#842.5002.500

Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Devlab

Software used
Unity

Cookies eaten
9

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Comments

Submitted(+1)

Love it ALL, the music, the sfx, the particle effect, the AI.

I also found out that sometimes the bullet hits and invisible object on the left.. but I just thought it was the gun getting jammed.

Well Done 🧐👍

Submitted(+2)

I like the concept and loved how the sound bytes added to the experience but I also ran into a few issues like other comments suggested:

  • You cant shoot left, the bullet seems to hit an invisible object/the player
  • You can shoot enemies while outside of their player tracking range
  • The game doesn't actually end on death, you can continue playing in the background

But in the end I did enjoy it and you got a nice rating from me :)

Developer

thanks for the feedback.  i gonna rate your game too. i have been busy with another project.  yes , what a shame all these little bugs.  always something to fix in unity lol . thanks for feedback. 

Submitted(+1)

Looks good and especially sounds good. I was a bit confused as to how to win though. Good job!

Submitted(+1)

The voice acting was nice! I was able to shoot enemies while outside of the their range to follow the player.

Submitted(+1)

Very juicy game with epic music. Nice work!

Submitted(+1)

Great game ! The particles and other effects make the game look really good!

Submitted(+2)

The graphic/sound design of this game assaults the eyes. From the Mario64 font to the voice over "Out of Ammo!", there is so much mis-matched style. Using a large fixed resolution is a bad choice (Not everyone has a 4k monitor). Gameplay is ok, shooting red boxes isn't very satisfying and the inability to shoot left is bonkers.

I'm really glad you included music and I love that you have voice overs. If that's your voice, even more kudos.

I don't think I like the game very much, but I love that you made it. It is certainly one of the most interesting games I've played in this Jam.

Submitted(+1)

Neat game, sadly the horde crushed me :C  Only complaint I have is that ammo is crucial, but it seems like the only indicator is the audio cue, which makes the game hard to play without sound.

Submitted(+1)

When you kill the big horde of enemies in the long corridor, is that the end or did I miss something. Fun game tho :D

Developer(+1)

yes, you cannot win , you can only have a epic death lol , not enough time to do more .

Submitted(+1)

I killed those poor bastards. I kited them up and down hehe

Developer

lol 

Submitted(+1)

Cool game, would be really fun with some more work. Good job!

Developer

thanks

Submitted

I really loved the sound bytes. made me laugh. this was fun. feels like it could be a really solid game with some more work. good job!

Submitted(+1)

cool game but the graphics were really good sometimes and not as good other times(the art syle changes quite a bit) 

Submitted(+1)

The effects and sound are great. Also the gameplay feels really good. The color palette is a bit wild. ;) But nevertheless a fun submission!

Developer

I played your game.  color palette is excellent. I see the pro :)  and i am getting there slowly... where do you take your color palette ? 

Submitted(+1)

Hard to say. There is no page I use for finding the colors I use. A good start may be to look into complementary colors and color analysis to see which colors work together. In the most cases less is more. I hope this helps. :)

Submitted

Amazing game. My only complaint is that when you die, you go back to the "DevLab" Screen.

Submitted(+1)

Well done!

I think the music is really good and I really like the particle effects, it really adds a lot. Also I think the sound effects of the voice is cool, although the voice seems to change, which feels a bit strange as its the same character speaking.

When I shot and have the gun rotated to the top left, the bullets collided with the player and were not shot out. I also think that it was a bit unclear how I won a level, did I need to kill a set number of cubes? Or did I need to stay alive for a set period of time. Showing this with either a timer or score I think would help.

Developer

thanks for feedback :)

Submitted

Cool