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Hovercraft Chaos's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1 | 4.500 | 4.500 |
Enjoyment | #3 | 4.000 | 4.000 |
Overall | #8 | 3.917 | 3.917 |
Concept | #14 | 3.750 | 3.750 |
Use of the Limitation | #30 | 3.417 | 3.417 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Programmer/Game Designer/Artist: Pixel Brain | Composer/Sound Designer: Cyber Squib
Software used
Unity Blender Photoshop Reason
Use of the limitation
There is no RNG in the game. The wheel can have positive and negative outcomes, so it's up to the player to decide when to take that chance.
Cookies eaten
like 6 or something
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Comments
The audio effects for this game are incredibly satisfying. Am I crazy or does my ship's shooting sync up with the beat?
Wow! This game is awesome!! The risk / reward of saving up wedges to decide when to take a chance to get upgrades -is such a cool idea!! The graphics and game play were also great!! Really liked the music too -excellent work!! :D
This is so cool! The roulette power-up system is also a nice touch.
Very cool! Congratulations for this one!
Oh hell yes! This game is probably my favorite so far, it has all the trappings of an arcade game I would've spent many quarters on. The "spin the wheel" bit for power-ups was a creative way around the limitation, but obviously randomized drops would've much slicker. To me, anyways. Loved the graphics and sounds and music! Great job!
Freaking Cool Graphics Dude I love neon and 80s Syth wave aesthetics.
It was an enjoyable game and I loved the artstyle. The limitation for this jam felt like it held back the potential this game could've had.