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A jam submission

ChanceLordView game page

Submitted by pello (@pello_io) — 2 hours, 20 minutes before the deadline
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ChanceLord's itch.io page

Results

CriteriaRankScore*Raw Score
Use of the Limitation#44.3164.316
Concept#54.1054.105
Overall#133.8293.829
Enjoyment#183.3683.368
Presentation#233.5263.526

Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
1

Software used
phaser, vscode, gulp, piskel, tiled

Use of the limitation
You create your own luck! There is no randomness. Maps and behaviour are fixed. You have to choose the right moment to jump to get the appropriate block.

Cookies eaten
0

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Comments

Submitted

Pello you are super disciplined and always trying new mechanics, I think you will go very far. Just keep at it. 

Really fun and this really makes you feel like a god, when you jump on billion of those dices and climb up, but I think that this needs some polishing like transitions and stuff like that.

Developer

Hey thanks for playing it. It’s funny because I had a transition scene ready (I’ve used that in other games) but for this game in particular I wanted to give impression of continuity. But I agree, at least I could make use of transition effects as well as other feedback details…

Submitted

Love the concept, very creative! Great take on chance without RNG with the non-random dice effects.

Submitted

The was a really cool, unique idea for a platformer while making excellent use of the limitation!  Really liked the art and music too -was very fun and challenging!!   :D

Submitted

The music goes really well with it! Once I got the hang of it, the cleverness of the idea became clear. Really neat idea, waiting for the correct dice while trying to jump and hit them all while remembering what they do. It's challenging, but very cool!

what up pello! i'm reviewing your game now if you want to come to the stream

Check out my review of your game at https://www.twitch.tv/scalphamission

Developer

Hey thanks Scalph! probably I was sleeping, I needed it after the jam, lol. Thanks for playing it. You don’t have to wait so much for the right cube, probably 2, 5, 6 can work to move up, even 1 if you jump on it fast enough. The trick is to do a faith jump in the right moment; the die will be there.

Submitted

AMAZING! I did wish that there was a way to do a little midair jump, as jumping off of a moving dice block is very hard

Submitted (1 edit)

There was a chance I would go for the same name for my game :D 

A bit tricky to get on top of the dice blocks. Cool game overall. 

Submitted

Very cool and well executed idea.  It only needs a quick tutorial so the player doesn't have to guess what each dice does.

Submitted

Cool pixel art! :)

Submitted

Magical-Dice! Your game makes me laugh. Great Job!

Submitted

This gimmick was quite challenging. My brain was quite confused because of the connection between summoning dice and jumping. So far I haven't beaten the game!

The art is great, very thorough and NES-like. The title screen was especially good. The enemy characters are also NES-like.

Submitted

nice game!  enjoyed playing!

Submitted

Really interesting mechanics for a platformer! Well, really it should be more of a puzzle-platformer...a puzzformer. Definitely makes you think about which block will be right for the next step! Nicely done!

Submitted

Great game. I like the polished arcade graphics. It was easy to play, but hard to win, just the way a good arcade game should be!