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A jam submission

Escaping the SeaView game page

Submitted by Elporkador — 10 minutes, 3 seconds before the deadline
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Escaping the Sea's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#202.9472.947
Use of the Limitation#372.3682.368
Overall#382.6052.605
Concept#442.6322.632
Presentation#492.4742.474

Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Elporkador

Software used
Unity

Use of the limitation
The character "loses" part of its body when hit by a sinking can which reduces its weight and allows it to get higher bounces.

Cookies eaten
None :(

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Comments

Submitted

Very fun, and it felt like just the right difficulty for me! Nice!

Submitted

Really enjoyed the game. I like your implementation of the limitation.

Submitted

It’s fun, but you need to feed us with dopamine: sound effects, shakes, music and visual reward as we progress!

Submitted(+1)

nice game! simple controls and  challenging gameplay! It took me some time to get higher,  overall enjoyed playing! keep it up!

Submitted

That was actually really fun! Maybe more sound effects? Nice job!

Submitted(+1)

Yaaaaaay, Doodle jump in sea theme! :D

Submitted

Game is really fun, but it has a lot of differently sized pixels and there's no sound effects.

Submitted

Fun game. Cute graphics. The controls are smooth, and I appreciate how forgiving the jellyfish collision mechanic is (you can hit them from below and still get a boost).

Some music and sound effects would have helped with immersion.

Submitted

Finished! Hahaha, sometimes it gets hard to jump from one side to the other one of the screen but the fact of losing parts of its body to jump higher is funny.

Submitted

Really funny idea! But im so bad that I cant finish it xD

Submitted

Nice pro-pollution spin on the genre! Loved the graphics and the destructible coral. Found the game very hard, never made it to the surface :(

Developer

Thanks for playing! I'm just wondering but did you have trouble getting hit by the cans and eventually just couldn't get enough height to make it to the next jellyfish?

Submitted

yup, that was the most common issue!