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A jam submission

Mortal WalkView game page

Follow an injured adventurer trying to make it out of a dungeon.
Submitted by MyNameDave — 2 hours, 10 minutes before the deadline
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Mortal Walk's itch.io page

Results

CriteriaRankScore*Raw Score
Use of the Limitation#93.7143.714
Concept#323.4293.429
Overall#323.2263.226
Presentation#423.0483.048
Enjoyment#562.7142.714

Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Noah Postin : https://twitter.com/diceyno & David Thompson (MyNameDave)

Software used
Unity2D, Visual Studio C#, Photoshop

Use of the limitation
The player slowly dies to a *lethal* walk (bleeding out from a stab wound). The spirit is also fading away from every step, as well.

Cookies eaten
3

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Comments

Submitted(+1)

Beautiful Textures.

Submitted(+1)

Great puzzle game, I enjoyed it a lot. The ghost concept was really cool. Good job!

Submitted(+1)

Really great use of the limitation, very clever to start at the point you are already wounded and the movement is ended lethal. Great work!

Submitted(+1)

The ghost concept is the best thing about this. Really cool concept.

Check out my review of your game at https://www.twitch.tv/scalphamission

Developer (1 edit)

Hey, thanks for reviewing the game and leaving a VOD!  You definitely found more bugs than we were able to in the time that we had XD .  Guess we couldn't find them all! Also, the orange circles were pressure plates for the arrows. 

Submitted(+1)

Cool concept and nice presentation 

Submitted(+1)

Nice idea. The limitation was hard imho and this was a good approach!

Submitted(+1)

really nice use of the limitation!

(and i always like playing a good puzzle game :) )

Submitted(+1)
Very tricky treasure chest. Died several times just because of his greed
Submitted (1 edit) (+1)

This was very nice, very good execution on the limited steps mechanic 

Submitted(+1)

nice work.

Submitted(+1)

Interesting puzzle game concept ! It’s a bit hard, but it showcases better the potential it has. If you were to expand on this (which I think would be interesting), I think you’d have to be more progressive with difficulty in your levels. Great entry !

Submitted(+1)

We have used same limitation in our game(Steps for movement) but I can say here is used in a really interesting way.
I find the switching to a ghost to get extra moves is an interesting feature which can would be cool in specific levels.

Plus I love the art.
GG

Submitted(+1)

Interesting take on the limitation an nice art! Good job!

Submitted(+1)

The mood fits perfectly and I really like the little story, but it’s too quiet… Overall I had fun and the puzzles were challenging (I really tried to get the chest in level 1) Good Job guys!