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Blob VS King's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Special Object Implementation | #11 | 4.375 | 4.375 |
Fun Factor | #14 | 3.750 | 3.750 |
Overall | #27 | 3.495 | 3.495 |
Gameplay | #37 | 3.219 | 3.219 |
Audio | #46 | 3.156 | 3.156 |
Visuals | #58 | 3.188 | 3.188 |
Theme Implementation | #62 | 3.281 | 3.281 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
The one ability is being able to pick up the special object - "cards" and store them into a deck to be able to shoot them out.
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Comments
great use of the theme and special object. Good idea. I feel like I have to just play what I got, no matter the current card, since there is little time to think about what the card does.
Thanks for the feedback! I agree with you, it's definitely one I was stuck thinking about and wasn't sure how I could show it before time ran out or limiting the one ability rule. I have some things in mind which will maybe be there for the future :)
Nice game, like the implementation of cards and the chaotic feel of the game
Thanks!!!
I immediately noticed your game from the charming art but I wasn't expecting such chaotic gameplay, I gotta say its a blast to see such a simple top down shooter turn into a "WHO WOULD WIN? 1 MILLION BLOBS OR 1 CARD" lol, great game! Oh yeah I think I found a bug, you can gain points after you die by chance from blobs hitting your shield thing and getting crammed together so hard that you pick up cards from it.
Hahaha thank you!!! I did notice that bug, but couldn't find the cause in time. Will fix when I get the chance!
This is a very charming game. The chaotic nature was very fun and the artwork fit the action well. Nicely done!
This is a very charming game. The chaotic nature was very fun and the artwork fit the action well. Nicely done!
Thank you!!! Appreciate it :)
Its not a bad game, tho it was hard for me to get the hang of it at first.
Hey! Thanks for your feedback, I did want to add scaling difficultly so it starts out slower but ran out of time in the end, which I guess makes it truly an "arcade style" shooter 😆. I might add a key of the different cards and what they do!