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One Mana Left's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Special Object Implementation | #6 | 4.462 | 4.462 |
Fun Factor | #12 | 3.769 | 3.769 |
Gameplay | #17 | 3.615 | 3.615 |
Overall | #21 | 3.641 | 3.641 |
Audio | #37 | 3.269 | 3.269 |
Theme Implementation | #44 | 3.615 | 3.615 |
Visuals | #66 | 3.115 | 3.115 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
You can play only 'one ability' per turn, and it's a 'card' game!
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Comments
I was able to beat the final boss!! I love strategy games like this. Requires some thought, not too complicated, and definitely fun. The character art is nice as well.
Congrats! I'm glad you found it fun, your kind words warm my heart.
Thanks for playing! :D
good game, I don't know how to defense attack though.
Playing cards like 'shield' and 'block' can help you take less damage vs attacks. Hovering over cards tells you what they do!
Thanks for playing!
Awesome job! I just started playing Slay The Spire lately, so this was fun to see! I'll beat the boss one of these times haha :)
Glad you liked it! I actually patched the whole game to be a lil easier, so good luck :D
My favorite game so far ! Roguelite card games are one of my favorite genre. Good job !
You're too kind, I'm glad the genre peaked your interest.
Thanks for playing :) <3
Neat game! It was cool to strategize and pick out the correct cards. It might need a bit of balancing because it was pretty hard, even the second enemy had 3 damage while all I could do was block one most of the time and take the brute of it. Nevertheless, good job!
Thanks for playing!
The game could definitely use some balancing. I wanted it to be a tough challenge so people could try a few times, but I think increasing the player's health would be a good start.
Thanks for taking your time to play and leave a comment :)
Impressive how much you were able to include in the game! It'd be nice to have a card hover ability so I can see what I'm adding / removing to my deck.
Haha, I did have to leave some bits out like treasures, but I'm proud of what I managed to include!
And yes, seeing cards you're adding/removing would help a lot, definitely an oversight. After playing with the cards so many times I think I took for granted how well I knew them haha.
Thanks for playing!
Cute game! can't beat the final boss tho lol
i like the animations
He's a tough challenge! Definitely can't win every time.
I'm glad you like the animations, this project basically became focused on using tweens to do as much as they can to learn how to best use them. I'm glad it was showcased well.
Thanks for playing :)
Wow I'm impressed! Great job! I couldn't figure out why all of the chests were empty though
edit: I just read your earlier comments. Understandable lol
I tried to make it obvious enough without 4th wall breaking. It's very sweet that you checked all the different chests! Thank you for playing
This was so much fun! Very impressive! Great work.
I'm glad you thought so! That warms my heart. Thanks for playing :)
Awesome job, this is super cool
Thanks! I think we used a similar system for our card playing x)
Very fun game! I love the empty chest.
Thank you! Yeah, didn't have time to include treasures haha
This game is really cool, I like the art of all the enemies.
Thank you, the art is done by lyaseek who does a great job making character art!