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A jam submission

GHOSTView game page

Submitted by Yordanos — 8 hours, 20 minutes before the deadline
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GHOST's itch.io page

Results

CriteriaRankScore*Raw Score
Theme Implementation#54.0004.000
Fun Factor#173.2223.222
Gameplay#173.1113.111
Visuals#223.4443.444
Overall#262.9072.907
Audio#392.1112.111
Special Object Implementation#551.5561.556

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How is your game related to the Theme and Special Object?
I made a replay ghost for the theme 'behind you' and i didn't implement the special object that much. I just made a glass barrier

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Comments

Submitted

Really fun and enjoyable! You can fall of the map in some places, which is not ideal...

Submitted

I die in the first few seconds every time because the ghost is way too fast. The farthest I've reached is the first jump. Liked the concept and the graphical style however.

Submitted

Awesome game, the glass wall kinda works with the glasses object? really fun thought I hope this game gets updates!

Submitted

Beat the game!

Very minimalistic and neat graphics. Looks really nice!

Please say somewhere that you have a double jump in the game. I thought you need to be hella precise in level 3. (=

Also I fell of level 1 (yes I jumped over the door - thought that it is platform) and level 2. And you need to restart a game - because there is no killzone out of boundaries - so you just fall down.

Submitted(+1)

Cute little platformer, I liked it. I thought the ghost of my past chasing me was really cool

Submitted (1 edit)

The ghost mechanic reminds me of the clone levels in Mario Galaxy. It's a good concept for sure, though hardly a unique one. I think that the game would benefit from having some background music, as it felt a bit too quiet. 

The physics feel a bit akward for a platformer IMO; your air control is way too tight, making the jump feel like a street fighter jump. This makes trying to juke your ghost more difficult and frustrating while reducing the players options greatly. 


Binding the wall jump to left and right is a tad unintuitive, since most platformers use the jump button instead. You would also have saved me some time if you had made it clear in the description that a double jump was available :).

I liked the visuals though. The simple background and abstract landscape was nice to look at.

Overall, a good concept but the gameplay needs some improvement.