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Attack of the flying saucers from space!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #12 | 3.520 | 3.520 |
Fun Factor | #21 | 3.480 | 3.480 |
Theme Implementation | #21 | 3.720 | 3.720 |
Overall | #23 | 3.440 | 3.440 |
Visuals | #26 | 3.720 | 3.720 |
Audio | #36 | 3.080 | 3.080 |
Special Object Implementation | #68 | 3.120 | 3.120 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
A lot of enemies are comming for you trying to kill you. The special theme is your plane (represented only by a radar) and the flying saucers trying to get you!
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Comments
Playing this felt like playing a typing game but you dont know what a letter is, in a good way. Im very bad but had a lot of fun (and stress) playing this. One note is I think the sound from when you hit them and when you get hit should be different, was a bit confused by that at first
Really fun concept!! The visuals are really nice and it was really fun and challenging to play :D
Really neat game! I like the concept a lot and you executed it really well! I might suggest some more reaction time especially in the beginning, or making the color codes more like the white one so it is easier to remember. Nonetheless, this is really great, thanks for sharing!
Nice, unique game! It's a challenge to get back into the rhythm after missing one shape xD. I would love to see highlights on the arrows I've already pressed—I think it would add a lot of juice. Nonetheless, great job!
Really cool! Maybe a bit too challenging!
Really cool concept and awesome execution here! I'd be curious to see how your game would play differently if there was more time to react. Nailing those key combos in a short amount of time is hard! Thanks for making and sharing your game!
I think this was the most creative game I've seen on the jam. Very nice execution. It was a bit too hard for me though.
Interesting idea and well executed - even when the game is a bit too hard for me. Enemies are moving very fast and there is not much time to learn the codes :D
The visuals are minimalistic and might be improved by adding some more effects (including audio). Nevertheless, nice and short, but fun game :)
Very nice sound design. Mechanics are complex but fun.
Cool game! Loved the visuals and idea, The game was a bit hard(or im just bad XD) but pretty fun overall!
Difficulty is increasing a bit wild. It's really cool idea but it can be much reacher in terms of gameplay. For example, if code will allow to destroy multiple enemy's, and you will have some kind of way to replenish health, it can be more tactical. Either way + for a unique idea
Hi! Yeah, difficult it's pretty high once a little bit of time passes. It's intended tho. I wanted to make a quick and frenetic experience just to try to beat your highest score. Could do a little more tweaking, thats for sure. Thanks for the feedback!
I actually enjoyed it! It was kind of hard to keep up for me, but that's just my skill issue. Awesome!
Really fun idea! Great entry!
Very well implemented concept. Great execution.
Wow, this is how you make a small game that is still genuinely a ton of fun despite having a simple premise. This feels like Dota 2 Invoker simulator in isolation. Awesome work!
This concept is AMAZING!
It's such a simple idea yet so fun.
It would look so much better with some particles effects when destroying the ships.
This is such a unique take on this! I love the concept and was addicted once I got the hang of it
Thanks a lot! I'm so glad you like it ❤