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A jam submission

Seedlings ( MAMJ - 4/24 )View game page

Farming themed card game ( Minigame a Month - April 2024 )
Submitted by NotTimSullivan (@NotTimSullivan) — 3 hours, 32 minutes before the deadline
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Seedlings ( MAMJ - 4/24 )'s itch.io page

Results

CriteriaRankScore*Raw Score
Overall/Fun#53.6923.692
Overall#73.4623.462
Innovation/Theme (If the optional theme is used)#83.6923.692
How polished/complete is it?#133.0003.000

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Unfortunately the game crashed on me mid-way. The opponent played a sparrow when I had no seeds on the board.

Overall I enjoyed the game a lot. I’m a fan of deck builders and the game could be definitely improved and become very enjoyable. There should be a way of attacking an enemy card with multiples cards, because right now sometimes you get block for a while and it slows down the pace of the game. Maybe having multiple cards of the same type attack all at once?

Submitted(+1)

Interesting spin on a card game, overall it is a nice idea! Few things I’d have liked better as a card game player:

Not sure if just missed, but it would be nice to see the effect of the opponents card. It would be nice to see my own seeds face side up. Delay on card activation till effect happening seems a bit too much.

Sadly I did crash after watering an Aspargus? (1,4 green plant). It applied the effect, but before my attack phase happened it black screened.

Msx and sfx is way too loud on base level, please double check that before publishing. Art is cute, has a nice charm to it. Def. will keep an eye on this, always interested in more card games, nice entry!

Submitted(+1)

That was a blast! this could be an actual game XD

Developer

Thanks!

Submitted(+1)

I'm not a huge fan of card games, so I was a bit concerned going into this that it might just not be my thing no matter how good it was. I couldn't have been more wrong though, this got me hooked almost instantly! I can honestly see myself coming back to this fairly frequently.

The only things that it's missing are some kind of online or local multiplayer (which, granted, is a bit much to ask of a jam game), and some kind of in game preview of what cards are going to do (other than the descriptions). I found out the hard way that seedlings are in fact the 'deployed' plants that can attack and defend and not the plants currently being grown when I used a blight card and saw my two turn victory get thrown into the discard pile. Some visual cue of what the blight was going to do would have prevented that.

Developer(+1)

I could have it highlight the affected cards and confirm the use of the card, that should make it more clear. Thanks for the feedback and I'm glad my game exceeded your expectations, love to hear that!

Submitted(+1)

I LOVE THIS!! With the pixel art and 8bit music, It reminds me of playing yugioh games on the GBA.

It’s yugioh but with farming theme, what is not to like???

Developer(+1)

thanks, I was actually playing through stairway to the destined duel when the jam started so there's a lot of that in there lol

Developer(+1)

I tried to make sure I got all the classics in there too; Monster Reborn, Pot of Greed, Rageki && Dark Hole. I'm glad you liked it

Submitted(+1)

Ah yes I think I had all of those come up in the game I played! I remember seeing one I think was called Bountiful Harvest and was like yooo its Pot of Greed haha. I like how those concepts were translated into the farming theme, but also I liked how new concepts were introduced like growing the seeds :)

Submitted(+1)

A solid card game.
You fit the theme into this concept really well.
I like the concept of waiting turns until the card is activated. This creates a new layer of strategy. It wasn't too overwhelming as a new player.

The only thing that I would do different is the display of action.
The "Choose attacker"- and "Choose target"-display disable all the input for 1 second and it feels unnatural if you can say that. In this case it would be better if the text was in a corner and would be shown the whole time until you selected an attacker or a target but doesn't disable input. (I hope I brought across the idea correctly)

Other than that. No complains. Good game. Had fun. :-)

Developer

I did the pop-up text and had it last 2 seconds long before I put the text on the sidebar that tells what to do at each step so yeah, I could go back and shorten the pop-up text to be only 1 second long. Thanks, I'm glad you enjoyed it,

Submitted(+1)

Really cool

Developer(+1)

thank you