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A jam submission

Defender of the RingView game page

Kill enemies. Level up. Don't shoot barrier.
Submitted by Bohdan Taraba (@BohdanTaraba) — 12 days, 19 hours before the deadline
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Defender of the Ring's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#24.1214.121
How polished/complete is it?#44.0914.091
Innovation/Theme (If the optional theme is used)#44.2734.273
Overall/Fun#54.0004.000

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

The sound and visual effects in this are incredible.

Submitted

I really like the idea of forcing the player to be careful where they shoot!

Submitted

The pressure to shoot each enemy EXACTLY enough makes for some fun gameplay, and the stun-on-hit and periodic screenwipes keep it from getting frustrating. Good stuff!

Submitted

Amazing concept!

Submitted

This was great! I really like how you incorporated the theme. Great work!

Submitted

really fun game, the area getting smaller whenever the player shot's it, wich then make's the game harder is a really innovating idea.

Submitted

This kind of game is quite classic but you add very interresting twist with the arena getting smaller when you miss your hit. Congratulation for your game! 👏

Submitted

Nice game! Managed to get to level 12. The more enemies there are the more panic/wall hit mistakes I made. But overall fun!

Submitted

Really cool game! My game has a very similar idea! I only felt like the shooting was not 100% responsive..
But overall a really cool and polished game :)

Submitted

Cool entry!  The audio(specially the ring sfx) was amazing

I didn't understand what accuracy stands for, but I engoyed the game.

Developer

Thanks! :) its accuracy hits. Percentage of misses which went into barrier

Submitted

This game was very polished and quite fun for up until level 5. It just felt a bit 1 dimensional, with only one enemy type and not much gameplay variation. It's a great idea though and I would love to see an update!

Developer

yeah i know. I just made it as small minigame. You are right, it become boring after while and more content may add more variability. Will see, i may add new enemies or weapons