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A jam submission

VELHO - Cards of WizardryView game page

Play as a wizard in this 2D bullet hell! Use cards to slay monsters. Made for Minigame a Month - MAY 2024 Game Jam.
Submitted by Henna Kristal — 7 days, 5 hours before the deadline
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VELHO - Cards of Wizardry's itch.io page

Results

CriteriaRankScore*Raw Score
Overall/Fun#34.0004.000
How polished/complete is it?#34.1004.100
Overall#43.9673.967
Innovation/Theme (If the optional theme is used)#103.8003.800

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Fun game, it was well polished. For me it did feel like there needed to be something happening between the card cooldown like an casting low damage spells or something but solid all round game.

Submitted

Wow
Very nice concept
You can definitly sell it !
Maby the mana mechanics seem to conflict with the spell cooldowns (as the time to recover spells also coincides with the recovery of mana)

Submitted

This game is absolutely impressive. Incredibly polished. Bug-free, with engaging music that doesn’t feel repetitive, great sound and visual effects that make it very pleasing to play. It’s not too hard, and it’s not too easy: it’s just the right amount of challenge and it is presented in an incremental way. I played four times, and had a lot of fun every time.

The only thing I would suggest for future updates would be:

  • The text size and possibly the font as well - it’s very hard to read. Thankfully, it’s very easy to guess what each spell does after you try it and also from the title (when you’re choosing a new one to put in your hand).
  • Having a little tutorial or “help” page to let us learn how to play. I hadn’t realized we had to drag and drop the cards.

This is a gem, apart from these two little things it’s a 10/10.

Submitted

It's insane how well thought out and polished the game is, honestly, congrats to the entire team! This is a profesional videogame that I'd see myself buying on Steam. 

I honestly don't think I have any feedback your team hasn't already considered, but if I could offer my two cents, I'd say maybe rework the way the player gains mana outside of the card mechanics. Maybe discarding cards gives you part of their cost back in mana, so cheap and more support cards could not be exploited for mana refills but the player would have to sacrifice powerful ones instead and wait for their cooldown.

Also, that boss fight is nuts and totally messed up lol I'd love to see someone beat that without becoming immortal!

Fantastic stuff!

Submitted

Great idea and excellent execution :) Loved to play it. One change I'd love to see would be to make the first waves a bit quicker, because the start is a bit boring. But once you get the first level up, you start to see the depth. I'd love to see it developed further <3

Submitted

Love this game! I really enjoyed it, fantastic job!

Submitted

Great Game!

If you expand it a bit you might just sell it as a complete game, good job!

Developer

I might have fed the mini game a bit too much, so now it's more of a "MEGA MINI GAME"!
:)